Bullet Collision Detection & Physics Library
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#include "LinearMath/btScalar.h"
#include "SphereTriangleDetector.h"
#include "BulletCollision/CollisionShapes/btTriangleShape.h"
#include "BulletCollision/CollisionShapes/btSphereShape.h"
Go to the source code of this file.
Functions | |
btScalar | SegmentSqrDistance (const btVector3 &from, const btVector3 &to, const btVector3 &p, btVector3 &nearest) |