Bullet Collision Detection & Physics Library
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#include "../SpuDoubleBuffer.h"
#include "LinearMath/btTransform.h"
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"
Go to the source code of this file.
Classes | |
struct | SpuCollisionPairInput |
struct | SpuClosestPointInput |
class | SpuContactResult |
SpuContactResult exports the contact points using double-buffered DMA transfers, only when needed So when an existing contact point is duplicated, no transfer/refresh is performed. More... | |