Bullet Collision Detection & Physics Library
Classes
SpuContactResult.h File Reference
#include "../SpuDoubleBuffer.h"
#include "LinearMath/btTransform.h"
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"
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Classes

struct  SpuCollisionPairInput
 
struct  SpuClosestPointInput
 
class  SpuContactResult
 SpuContactResult exports the contact points using double-buffered DMA transfers, only when needed So when an existing contact point is duplicated, no transfer/refresh is performed. More...