Bullet Collision Detection & Physics Library
|
#include "btConvexInternalShape.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
Go to the source code of this file.
Classes | |
class | btCapsuleShape |
The btCapsuleShape represents a capsule around the Y axis, there is also the btCapsuleShapeX aligned around the X axis and btCapsuleShapeZ around the Z axis. More... | |
class | btCapsuleShapeX |
btCapsuleShapeX represents a capsule around the Z axis the total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps. More... | |
class | btCapsuleShapeZ |
btCapsuleShapeZ represents a capsule around the Z axis the total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps. More... | |
struct | btCapsuleShapeData |
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More... | |