Bullet Collision Detection & Physics Library
|
#include "btConvexTriangleMeshShape.h"
#include "BulletCollision/CollisionShapes/btCollisionMargin.h"
#include "LinearMath/btQuaternion.h"
#include "BulletCollision/CollisionShapes/btStridingMeshInterface.h"
Go to the source code of this file.
Classes | |
class | LocalSupportVertexCallback |
It's not nice to have all this virtual function overhead, so perhaps we can also gather the points once but then we are duplicating. More... | |