Bullet Collision Detection & Physics Library
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#include "btBoxShape.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
#include "LinearMath/btVector3.h"
Go to the source code of this file.
Classes | |
class | btCylinderShape |
The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis. More... | |
class | btCylinderShapeX |
class | btCylinderShapeZ |
struct | btCylinderShapeData |
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More... | |