16 #ifndef BT_EMPTY_ALGORITH
17 #define BT_EMPTY_ALGORITH
22 #define ATTRIBUTE_ALIGNED(a)
54 #endif //BT_EMPTY_ALGORITH
virtual btScalar calculateTimeOfImpact(btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
EmptyAlgorithm is a stub for unsupported collision pairs.
btManifoldResult is a helper class to manage contact results.
virtual void * allocateCollisionAlgorithm(int size)=0
Used by the btCollisionDispatcher to register and create instances for btCollisionAlgorithm.
btCollisionObject can be used to manage collision detection objects.
virtual void processCollision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
btEmptyAlgorithm(const btCollisionAlgorithmConstructionInfo &ci)
virtual void getAllContactManifolds(btManifoldArray &manifoldArray)
#define ATTRIBUTE_ALIGNED(a)
btDispatcher * m_dispatcher1
btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatche...
virtual btCollisionAlgorithm * CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap)
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...