Bullet Collision Detection & Physics Library
btGjkConvexCast.h
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 
17 
18 #ifndef BT_GJK_CONVEX_CAST_H
19 #define BT_GJK_CONVEX_CAST_H
20 
22 
23 #include "LinearMath/btVector3.h"
24 #include "btConvexCast.h"
25 class btConvexShape;
28 
31 {
35 
36 public:
37 
38  btGjkConvexCast(const btConvexShape* convexA,const btConvexShape* convexB,btSimplexSolverInterface* simplexSolver);
39 
41  virtual bool calcTimeOfImpact(
42  const btTransform& fromA,
43  const btTransform& toA,
44  const btTransform& fromB,
45  const btTransform& toB,
46  CastResult& result);
47 
48 };
49 
50 #endif //BT_GJK_CONVEX_CAST_H
btConvexCast is an interface for Casting
Definition: btConvexCast.h:27
The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape...
Definition: btConvexShape.h:31
GjkConvexCast performs a raycast on a convex object using support mapping.
virtual bool calcTimeOfImpact(const btTransform &fromA, const btTransform &toA, const btTransform &fromB, const btTransform &toB, CastResult &result)
cast a convex against another convex object
RayResult stores the closest result alternatively, add a callback method to decide about closest/all ...
Definition: btConvexCast.h:36
#define btSimplexSolverInterface
const btConvexShape * m_convexA
The btMinkowskiSumShape is only for advanced users. This shape represents implicit based minkowski su...
btGjkConvexCast(const btConvexShape *convexA, const btConvexShape *convexB, btSimplexSolverInterface *simplexSolver)
btSimplexSolverInterface * m_simplexSolver
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
const btConvexShape * m_convexB