Bullet Collision Detection & Physics Library
Functions
btGpuUtilsSharedDefs.h File Reference
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Functions

int BT_GPU_PREF() iDivUp (int a, int b)
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void BT_GPU_PREF() computeGridSize (int n, int blockSize, int &numBlocks, int &numThreads)
 
void BT_GPU_PREF() allocateArray (void **devPtr, unsigned int size)
 
void BT_GPU_PREF() freeArray (void *devPtr)
 
void BT_GPU_PREF() copyArrayFromDevice (void *host, const void *device, unsigned int size)
 
void BT_GPU_PREF() copyArrayToDevice (void *device, const void *host, unsigned int size)
 
void BT_GPU_PREF (registerGLBufferObject(unsigned int vbo))
 
void * BT_GPU_PREF (mapGLBufferObject(unsigned int vbo))
 
void BT_GPU_PREF (unmapGLBufferObject(unsigned int vbo))
 

Function Documentation

void BT_GPU_PREF() allocateArray ( void **  devPtr,
unsigned int  size 
)
void BT_GPU_PREF ( registerGLBufferObject(unsigned int vbo)  )
void* BT_GPU_PREF ( mapGLBufferObject(unsigned int vbo)  )
void BT_GPU_PREF ( unmapGLBufferObject(unsigned int vbo)  )
void BT_GPU_PREF() computeGridSize ( int  n,
int  blockSize,
int &  numBlocks,
int &  numThreads 
)

Definition at line 46 of file btGpuUtilsSharedCode.h.

void BT_GPU_PREF() copyArrayFromDevice ( void *  host,
const void *  device,
unsigned int  size 
)
void BT_GPU_PREF() copyArrayToDevice ( void *  device,
const void *  host,
unsigned int  size 
)
void BT_GPU_PREF() freeArray ( void *  devPtr)
int BT_GPU_PREF() iDivUp ( int  a,
int  b 
)

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Definition at line 38 of file btGpuUtilsSharedCode.h.