btScalar m_rhsPenetration
btVector3 m_relpos1CrossNormal
1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and fr...
btVector3 m_contactNormal2
btVector3 m_angularComponentA
btVector3 m_angularComponentB
btAlignedObjectArray< btMultiBodySolverConstraint > btMultiBodyConstraintArray
#define btSimdScalar
Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later...
btMultiBody * m_multiBodyA
btMultiBody * m_multiBodyB
void * m_originalContactPoint
btSimdScalar m_appliedImpulse
btVector3 m_relpos2CrossNormal
int m_overrideNumSolverIterations
btSimdScalar m_appliedPushImpulse
btVector3 m_contactNormal1
btScalar m_unusedPadding4