Bullet Collision Detection & Physics Library
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#include "LinearMath/btTransform.h"
Go to the source code of this file.
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void | bt_calc_quantization_parameters (btVector3 &outMinBound, btVector3 &outMaxBound, btVector3 &bvhQuantization, const btVector3 &srcMinBound, const btVector3 &srcMaxBound, btScalar quantizationMargin) |
void | bt_quantize_clamp (unsigned short *out, const btVector3 &point, const btVector3 &min_bound, const btVector3 &max_bound, const btVector3 &bvhQuantization) |
btVector3 | bt_unquantize (const unsigned short *vecIn, const btVector3 &offset, const btVector3 &bvhQuantization) |
Definition in file btQuantization.h.
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Definition at line 35 of file btQuantization.h.
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Definition at line 53 of file btQuantization.h.
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Definition at line 72 of file btQuantization.h.