Bullet Collision Detection & Physics Library
Classes
btSoftBodyConcaveCollisionAlgorithm.h File Reference
#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
#include "BulletCollision/CollisionShapes/btTriangleCallback.h"
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
#include "LinearMath/btHashMap.h"
#include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h"
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Classes

struct  btTriIndex
 
class  btSoftBodyTriangleCallback
 For each triangle in the concave mesh that overlaps with the AABB of a soft body (m_softBody), processTriangle is called. More...
 
class  btSoftBodyConcaveCollisionAlgorithm
 btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes. More...
 
struct  btSoftBodyConcaveCollisionAlgorithm::CreateFunc
 
struct  btSoftBodyConcaveCollisionAlgorithm::SwappedCreateFunc