Bullet Collision Detection & Physics Library
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#include "btStridingMeshInterface.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btScalar.h"
Go to the source code of this file.
Classes | |
struct | btIndexedMesh |
The btIndexedMesh indexes a single vertex and index array. More... | |
class | btTriangleIndexVertexArray |
The btTriangleIndexVertexArray allows to access multiple triangle meshes, by indexing into existing triangle/index arrays. More... | |
Typedefs | |
typedef btAlignedObjectArray < btIndexedMesh > | IndexedMeshArray |
Definition at line 62 of file btTriangleIndexVertexArray.h.