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CL_API_ENTRY cl_mem CL_API_CALL | clCreateFromGLBuffer (cl_context, cl_mem_flags, GLuint, int *) CL_API_SUFFIX__VERSION_1_0 |
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CL_API_ENTRY cl_mem CL_API_CALL | clCreateFromGLTexture2D (cl_context, cl_mem_flags, GLenum, GLint, GLuint, cl_int *) CL_API_SUFFIX__VERSION_1_0 |
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CL_API_ENTRY cl_mem CL_API_CALL | clCreateFromGLTexture3D (cl_context, cl_mem_flags, GLenum, GLint, GLuint, cl_int *) CL_API_SUFFIX__VERSION_1_0 |
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CL_API_ENTRY cl_mem CL_API_CALL | clCreateFromGLRenderbuffer (cl_context, cl_mem_flags, GLuint, cl_int *) CL_API_SUFFIX__VERSION_1_0 |
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CL_API_ENTRY cl_int CL_API_CALL | clGetGLObjectInfo (cl_mem, cl_gl_object_type *, GLuint *) CL_API_SUFFIX__VERSION_1_0 |
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CL_API_ENTRY cl_int CL_API_CALL | clGetGLTextureInfo (cl_mem, cl_gl_texture_info, size_t, void *, size_t *) CL_API_SUFFIX__VERSION_1_0 |
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CL_API_ENTRY cl_int CL_API_CALL | clEnqueueAcquireGLObjects (cl_command_queue, cl_uint, const cl_mem *, cl_uint, const cl_event *, cl_event *) CL_API_SUFFIX__VERSION_1_0 |
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CL_API_ENTRY cl_int CL_API_CALL | clEnqueueReleaseGLObjects (cl_command_queue, cl_uint, const cl_mem *, cl_uint, const cl_event *, cl_event *) CL_API_SUFFIX__VERSION_1_0 |
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#define CL_GL_MIPMAP_LEVEL 0x2005 |
#define CL_GL_OBJECT_BUFFER 0x2000 |
#define CL_GL_OBJECT_RENDERBUFFER 0x2003 |
#define CL_GL_OBJECT_TEXTURE2D 0x2001 |
#define CL_GL_OBJECT_TEXTURE3D 0x2002 |
#define CL_GL_TEXTURE_TARGET 0x2004 |