#include <btSoftBodySolver_DX11.h>
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typedef HRESULT(WINAPI * | CompileFromMemoryFunc )(LPCSTR, SIZE_T, LPCSTR, const D3D10_SHADER_MACRO *, LPD3D10INCLUDE, LPCSTR, LPCSTR, UINT, UINT, ID3DX11ThreadPump *, ID3D10Blob **, ID3D10Blob **, HRESULT *) |
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Definition at line 29 of file btSoftBodySolver_DX11.h.
typedef HRESULT(WINAPI * DXFunctions::CompileFromMemoryFunc)(LPCSTR, SIZE_T, LPCSTR, const D3D10_SHADER_MACRO *, LPD3D10INCLUDE, LPCSTR, LPCSTR, UINT, UINT, ID3DX11ThreadPump *, ID3D10Blob **, ID3D10Blob **, HRESULT *) |
DXFunctions::DXFunctions |
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ID3D11Device * |
dx11Device, |
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ID3D11DeviceContext * |
dx11Context, |
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CompileFromMemoryFunc |
dx11CompileFromMemory |
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) |
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inline |
DXFunctions::KernelDesc DXFunctions::compileComputeShaderFromString |
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const char * |
shaderString, |
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const char * |
shaderName, |
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int |
constBufferSize, |
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D3D10_SHADER_MACRO * |
compileMacros = 0 |
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) |
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ID3D11DeviceContext* DXFunctions::m_dx11Context |
ID3D11Device* DXFunctions::m_dx11Device |
The documentation for this class was generated from the following files: