Bullet Collision Detection & Physics Library
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ConvexPenetrationDepthSolver provides an interface for penetration depth calculation. More...
#include <SpuConvexPenetrationDepthSolver.h>
Public Member Functions | |
virtual | ~SpuConvexPenetrationDepthSolver () |
virtual bool | calcPenDepth (SpuVoronoiSimplexSolver &simplexSolver, void *convexA, void *convexB, int shapeTypeA, int shapeTypeB, float marginA, float marginB, btTransform &transA, const btTransform &transB, btVector3 &v, btVector3 &pa, btVector3 &pb, class btIDebugDraw *debugDraw, struct SpuConvexPolyhedronVertexData *convexVertexDataA, struct SpuConvexPolyhedronVertexData *convexVertexDataB) const =0 |
Public Member Functions inherited from btConvexPenetrationDepthSolver | |
virtual | ~btConvexPenetrationDepthSolver () |
virtual bool | calcPenDepth (btSimplexSolverInterface &simplexSolver, const btConvexShape *convexA, const btConvexShape *convexB, const btTransform &transA, const btTransform &transB, btVector3 &v, btVector3 &pa, btVector3 &pb, class btIDebugDraw *debugDraw)=0 |
ConvexPenetrationDepthSolver provides an interface for penetration depth calculation.
Definition at line 30 of file SpuConvexPenetrationDepthSolver.h.
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inlinevirtual |
Definition at line 34 of file SpuConvexPenetrationDepthSolver.h.
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pure virtual |