Bullet Collision Detection & Physics Library
Vectormath::Aos::Quat Member List

This is the complete list of members for Vectormath::Aos::Quat, including all inherited members.

get128() const Vectormath::Aos::Quatinline
getElem(int idx) const Vectormath::Aos::Quatinline
getElem(int idx) const Vectormath::Aos::Quatinline
getElem(int idx) const Vectormath::Aos::Quatinline
getW() const Vectormath::Aos::Quatinline
getW() const Vectormath::Aos::Quatinline
getW() const Vectormath::Aos::Quatinline
getX() const Vectormath::Aos::Quatinline
getX() const Vectormath::Aos::Quatinline
getX() const Vectormath::Aos::Quatinline
getXYZ() const Vectormath::Aos::Quatinline
getXYZ() const Vectormath::Aos::Quatinline
getXYZ() const Vectormath::Aos::Quatinline
getY() const Vectormath::Aos::Quatinline
getY() const Vectormath::Aos::Quatinline
getY() const Vectormath::Aos::Quatinline
getZ() const Vectormath::Aos::Quatinline
getZ() const Vectormath::Aos::Quatinline
getZ() const Vectormath::Aos::Quatinline
identity()Vectormath::Aos::Quatinlinestatic
identity()Vectormath::Aos::Quatinlinestatic
identity()Vectormath::Aos::Quatinlinestatic
mVec128Vectormath::Aos::Quatprivate
mWVectormath::Aos::Quatprivate
mXVectormath::Aos::Quatprivate
mYVectormath::Aos::Quatprivate
mZVectormath::Aos::Quatprivate
operator*(const Quat &quat) const Vectormath::Aos::Quatinline
operator*(float scalar) const Vectormath::Aos::Quatinline
operator*(const Quat &quat) const Vectormath::Aos::Quatinline
operator*(float scalar) const Vectormath::Aos::Quatinline
operator*(const Quat &quat) const Vectormath::Aos::Quatinline
operator*(float scalar) const Vectormath::Aos::Quatinline
operator*(const floatInVec &scalar) const Vectormath::Aos::Quatinline
operator*=(const Quat &quat)Vectormath::Aos::Quatinline
operator*=(float scalar)Vectormath::Aos::Quatinline
operator*=(const Quat &quat)Vectormath::Aos::Quatinline
operator*=(float scalar)Vectormath::Aos::Quatinline
operator*=(const Quat &quat)Vectormath::Aos::Quatinline
operator*=(float scalar)Vectormath::Aos::Quatinline
operator*=(const floatInVec &scalar)Vectormath::Aos::Quatinline
operator+(const Quat &quat) const Vectormath::Aos::Quatinline
operator+(const Quat &quat) const Vectormath::Aos::Quatinline
operator+(const Quat &quat) const Vectormath::Aos::Quatinline
operator+=(const Quat &quat)Vectormath::Aos::Quatinline
operator+=(const Quat &quat)Vectormath::Aos::Quatinline
operator+=(const Quat &quat)Vectormath::Aos::Quatinline
operator-(const Quat &quat) const Vectormath::Aos::Quatinline
operator-() const Vectormath::Aos::Quatinline
operator-(const Quat &quat) const Vectormath::Aos::Quatinline
operator-() const Vectormath::Aos::Quatinline
operator-(const Quat &quat) const Vectormath::Aos::Quatinline
operator-() const Vectormath::Aos::Quatinline
operator-=(const Quat &quat)Vectormath::Aos::Quatinline
operator-=(const Quat &quat)Vectormath::Aos::Quatinline
operator-=(const Quat &quat)Vectormath::Aos::Quatinline
operator/(float scalar) const Vectormath::Aos::Quatinline
operator/(float scalar) const Vectormath::Aos::Quatinline
operator/(float scalar) const Vectormath::Aos::Quatinline
operator/(const floatInVec &scalar) const Vectormath::Aos::Quatinline
operator/=(float scalar)Vectormath::Aos::Quatinline
operator/=(float scalar)Vectormath::Aos::Quatinline
operator/=(float scalar)Vectormath::Aos::Quatinline
operator/=(const floatInVec &scalar)Vectormath::Aos::Quatinline
operator=(const Quat &quat)Vectormath::Aos::Quatinline
operator=(const Quat &quat)Vectormath::Aos::Quatinline
operator=(const Quat &quat)Vectormath::Aos::Quatinline
operator[](int idx)Vectormath::Aos::Quatinline
operator[](int idx) const Vectormath::Aos::Quatinline
operator[](int idx)Vectormath::Aos::Quatinline
operator[](int idx) const Vectormath::Aos::Quatinline
operator[](int idx)Vectormath::Aos::Quatinline
operator[](int idx) const Vectormath::Aos::Quatinline
Quat()Vectormath::Aos::Quatinline
Quat(const Quat &quat)Vectormath::Aos::Quatinline
Quat(float x, float y, float z, float w)Vectormath::Aos::Quatinline
Quat(float32x4_t fXYZW)Vectormath::Aos::Quatinline
Quat(const Vector3 &xyz, float w)Vectormath::Aos::Quatinline
Quat(const Vector4 &vec)Vectormath::Aos::Quatinlineexplicit
Quat(const Matrix3 &rotMat)Vectormath::Aos::Quatinlineexplicit
Quat(float scalar)Vectormath::Aos::Quatinlineexplicit
Quat()Vectormath::Aos::Quatinline
Quat(const Quat &quat)Vectormath::Aos::Quatinline
Quat(float x, float y, float z, float w)Vectormath::Aos::Quatinline
Quat(const Vector3 &xyz, float w)Vectormath::Aos::Quatinline
Quat(const Vector4 &vec)Vectormath::Aos::Quatinlineexplicit
Quat(const Matrix3 &rotMat)Vectormath::Aos::Quatinlineexplicit
Quat(float scalar)Vectormath::Aos::Quatinlineexplicit
Quat()Vectormath::Aos::Quatinline
Quat(const Quat &quat)Vectormath::Aos::Quatinline
Quat(float x, float y, float z, float w)Vectormath::Aos::Quatinline
Quat(const floatInVec &x, const floatInVec &y, const floatInVec &z, const floatInVec &w)Vectormath::Aos::Quatinline
Quat(const Vector3 &xyz, float w)Vectormath::Aos::Quatinline
Quat(const Vector3 &xyz, const floatInVec &w)Vectormath::Aos::Quatinline
Quat(const Vector4 &vec)Vectormath::Aos::Quatinlineexplicit
Quat(const Matrix3 &rotMat)Vectormath::Aos::Quatinlineexplicit
Quat(float scalar)Vectormath::Aos::Quatinlineexplicit
Quat(const floatInVec &scalar)Vectormath::Aos::Quatinlineexplicit
Quat(__m128 vf4)Vectormath::Aos::Quatinlineexplicit
rotation(const Vector3 &unitVec0, const Vector3 &unitVec1)Vectormath::Aos::Quatinlinestatic
rotation(float radians, const Vector3 &unitVec)Vectormath::Aos::Quatinlinestatic
rotation(const Vector3 &unitVec0, const Vector3 &unitVec1)Vectormath::Aos::Quatinlinestatic
rotation(float radians, const Vector3 &unitVec)Vectormath::Aos::Quatinlinestatic
rotation(const Vector3 &unitVec0, const Vector3 &unitVec1)Vectormath::Aos::Quatinlinestatic
rotation(float radians, const Vector3 &unitVec)Vectormath::Aos::Quatinlinestatic
rotation(const floatInVec &radians, const Vector3 &unitVec)Vectormath::Aos::Quatinlinestatic
rotationX(float radians)Vectormath::Aos::Quatinlinestatic
rotationX(float radians)Vectormath::Aos::Quatinlinestatic
rotationX(float radians)Vectormath::Aos::Quatinlinestatic
rotationX(const floatInVec &radians)Vectormath::Aos::Quatinlinestatic
rotationY(float radians)Vectormath::Aos::Quatinlinestatic
rotationY(float radians)Vectormath::Aos::Quatinlinestatic
rotationY(float radians)Vectormath::Aos::Quatinlinestatic
rotationY(const floatInVec &radians)Vectormath::Aos::Quatinlinestatic
rotationZ(float radians)Vectormath::Aos::Quatinlinestatic
rotationZ(float radians)Vectormath::Aos::Quatinlinestatic
rotationZ(float radians)Vectormath::Aos::Quatinlinestatic
rotationZ(const floatInVec &radians)Vectormath::Aos::Quatinlinestatic
set128(vec_float4 vec)Vectormath::Aos::Quatinline
setElem(int idx, float value)Vectormath::Aos::Quatinline
setElem(int idx, float value)Vectormath::Aos::Quatinline
setElem(int idx, float value)Vectormath::Aos::Quatinline
setElem(int idx, const floatInVec &value)Vectormath::Aos::Quatinline
setW(float w)Vectormath::Aos::Quatinline
setW(float w)Vectormath::Aos::Quatinline
setW(float w)Vectormath::Aos::Quatinline
setW(const floatInVec &w)Vectormath::Aos::Quatinline
setX(float x)Vectormath::Aos::Quatinline
setX(float x)Vectormath::Aos::Quatinline
setX(float x)Vectormath::Aos::Quatinline
setX(const floatInVec &x)Vectormath::Aos::Quatinline
setXYZ(const Vector3 &vec)Vectormath::Aos::Quatinline
setXYZ(const Vector3 &vec)Vectormath::Aos::Quatinline
setXYZ(const Vector3 &vec)Vectormath::Aos::Quatinline
setY(float y)Vectormath::Aos::Quatinline
setY(float y)Vectormath::Aos::Quatinline
setY(float y)Vectormath::Aos::Quatinline
setY(const floatInVec &y)Vectormath::Aos::Quatinline
setZ(float z)Vectormath::Aos::Quatinline
setZ(float z)Vectormath::Aos::Quatinline
setZ(float z)Vectormath::Aos::Quatinline
setZ(const floatInVec &z)Vectormath::Aos::Quatinline