get128() const | Vectormath::Aos::Quat | inline |
getElem(int idx) const | Vectormath::Aos::Quat | inline |
getElem(int idx) const | Vectormath::Aos::Quat | inline |
getElem(int idx) const | Vectormath::Aos::Quat | inline |
getW() const | Vectormath::Aos::Quat | inline |
getW() const | Vectormath::Aos::Quat | inline |
getW() const | Vectormath::Aos::Quat | inline |
getX() const | Vectormath::Aos::Quat | inline |
getX() const | Vectormath::Aos::Quat | inline |
getX() const | Vectormath::Aos::Quat | inline |
getXYZ() const | Vectormath::Aos::Quat | inline |
getXYZ() const | Vectormath::Aos::Quat | inline |
getXYZ() const | Vectormath::Aos::Quat | inline |
getY() const | Vectormath::Aos::Quat | inline |
getY() const | Vectormath::Aos::Quat | inline |
getY() const | Vectormath::Aos::Quat | inline |
getZ() const | Vectormath::Aos::Quat | inline |
getZ() const | Vectormath::Aos::Quat | inline |
getZ() const | Vectormath::Aos::Quat | inline |
identity() | Vectormath::Aos::Quat | inlinestatic |
identity() | Vectormath::Aos::Quat | inlinestatic |
identity() | Vectormath::Aos::Quat | inlinestatic |
mVec128 | Vectormath::Aos::Quat | private |
mW | Vectormath::Aos::Quat | private |
mX | Vectormath::Aos::Quat | private |
mY | Vectormath::Aos::Quat | private |
mZ | Vectormath::Aos::Quat | private |
operator*(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator*(float scalar) const | Vectormath::Aos::Quat | inline |
operator*(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator*(float scalar) const | Vectormath::Aos::Quat | inline |
operator*(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator*(float scalar) const | Vectormath::Aos::Quat | inline |
operator*(const floatInVec &scalar) const | Vectormath::Aos::Quat | inline |
operator*=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator*=(float scalar) | Vectormath::Aos::Quat | inline |
operator*=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator*=(float scalar) | Vectormath::Aos::Quat | inline |
operator*=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator*=(float scalar) | Vectormath::Aos::Quat | inline |
operator*=(const floatInVec &scalar) | Vectormath::Aos::Quat | inline |
operator+(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator+(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator+(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator+=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator+=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator+=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator-(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator-() const | Vectormath::Aos::Quat | inline |
operator-(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator-() const | Vectormath::Aos::Quat | inline |
operator-(const Quat &quat) const | Vectormath::Aos::Quat | inline |
operator-() const | Vectormath::Aos::Quat | inline |
operator-=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator-=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator-=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator/(float scalar) const | Vectormath::Aos::Quat | inline |
operator/(float scalar) const | Vectormath::Aos::Quat | inline |
operator/(float scalar) const | Vectormath::Aos::Quat | inline |
operator/(const floatInVec &scalar) const | Vectormath::Aos::Quat | inline |
operator/=(float scalar) | Vectormath::Aos::Quat | inline |
operator/=(float scalar) | Vectormath::Aos::Quat | inline |
operator/=(float scalar) | Vectormath::Aos::Quat | inline |
operator/=(const floatInVec &scalar) | Vectormath::Aos::Quat | inline |
operator=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator=(const Quat &quat) | Vectormath::Aos::Quat | inline |
operator[](int idx) | Vectormath::Aos::Quat | inline |
operator[](int idx) const | Vectormath::Aos::Quat | inline |
operator[](int idx) | Vectormath::Aos::Quat | inline |
operator[](int idx) const | Vectormath::Aos::Quat | inline |
operator[](int idx) | Vectormath::Aos::Quat | inline |
operator[](int idx) const | Vectormath::Aos::Quat | inline |
Quat() | Vectormath::Aos::Quat | inline |
Quat(const Quat &quat) | Vectormath::Aos::Quat | inline |
Quat(float x, float y, float z, float w) | Vectormath::Aos::Quat | inline |
Quat(float32x4_t fXYZW) | Vectormath::Aos::Quat | inline |
Quat(const Vector3 &xyz, float w) | Vectormath::Aos::Quat | inline |
Quat(const Vector4 &vec) | Vectormath::Aos::Quat | inlineexplicit |
Quat(const Matrix3 &rotMat) | Vectormath::Aos::Quat | inlineexplicit |
Quat(float scalar) | Vectormath::Aos::Quat | inlineexplicit |
Quat() | Vectormath::Aos::Quat | inline |
Quat(const Quat &quat) | Vectormath::Aos::Quat | inline |
Quat(float x, float y, float z, float w) | Vectormath::Aos::Quat | inline |
Quat(const Vector3 &xyz, float w) | Vectormath::Aos::Quat | inline |
Quat(const Vector4 &vec) | Vectormath::Aos::Quat | inlineexplicit |
Quat(const Matrix3 &rotMat) | Vectormath::Aos::Quat | inlineexplicit |
Quat(float scalar) | Vectormath::Aos::Quat | inlineexplicit |
Quat() | Vectormath::Aos::Quat | inline |
Quat(const Quat &quat) | Vectormath::Aos::Quat | inline |
Quat(float x, float y, float z, float w) | Vectormath::Aos::Quat | inline |
Quat(const floatInVec &x, const floatInVec &y, const floatInVec &z, const floatInVec &w) | Vectormath::Aos::Quat | inline |
Quat(const Vector3 &xyz, float w) | Vectormath::Aos::Quat | inline |
Quat(const Vector3 &xyz, const floatInVec &w) | Vectormath::Aos::Quat | inline |
Quat(const Vector4 &vec) | Vectormath::Aos::Quat | inlineexplicit |
Quat(const Matrix3 &rotMat) | Vectormath::Aos::Quat | inlineexplicit |
Quat(float scalar) | Vectormath::Aos::Quat | inlineexplicit |
Quat(const floatInVec &scalar) | Vectormath::Aos::Quat | inlineexplicit |
Quat(__m128 vf4) | Vectormath::Aos::Quat | inlineexplicit |
rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) | Vectormath::Aos::Quat | inlinestatic |
rotation(float radians, const Vector3 &unitVec) | Vectormath::Aos::Quat | inlinestatic |
rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) | Vectormath::Aos::Quat | inlinestatic |
rotation(float radians, const Vector3 &unitVec) | Vectormath::Aos::Quat | inlinestatic |
rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) | Vectormath::Aos::Quat | inlinestatic |
rotation(float radians, const Vector3 &unitVec) | Vectormath::Aos::Quat | inlinestatic |
rotation(const floatInVec &radians, const Vector3 &unitVec) | Vectormath::Aos::Quat | inlinestatic |
rotationX(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationX(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationX(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationX(const floatInVec &radians) | Vectormath::Aos::Quat | inlinestatic |
rotationY(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationY(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationY(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationY(const floatInVec &radians) | Vectormath::Aos::Quat | inlinestatic |
rotationZ(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationZ(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationZ(float radians) | Vectormath::Aos::Quat | inlinestatic |
rotationZ(const floatInVec &radians) | Vectormath::Aos::Quat | inlinestatic |
set128(vec_float4 vec) | Vectormath::Aos::Quat | inline |
setElem(int idx, float value) | Vectormath::Aos::Quat | inline |
setElem(int idx, float value) | Vectormath::Aos::Quat | inline |
setElem(int idx, float value) | Vectormath::Aos::Quat | inline |
setElem(int idx, const floatInVec &value) | Vectormath::Aos::Quat | inline |
setW(float w) | Vectormath::Aos::Quat | inline |
setW(float w) | Vectormath::Aos::Quat | inline |
setW(float w) | Vectormath::Aos::Quat | inline |
setW(const floatInVec &w) | Vectormath::Aos::Quat | inline |
setX(float x) | Vectormath::Aos::Quat | inline |
setX(float x) | Vectormath::Aos::Quat | inline |
setX(float x) | Vectormath::Aos::Quat | inline |
setX(const floatInVec &x) | Vectormath::Aos::Quat | inline |
setXYZ(const Vector3 &vec) | Vectormath::Aos::Quat | inline |
setXYZ(const Vector3 &vec) | Vectormath::Aos::Quat | inline |
setXYZ(const Vector3 &vec) | Vectormath::Aos::Quat | inline |
setY(float y) | Vectormath::Aos::Quat | inline |
setY(float y) | Vectormath::Aos::Quat | inline |
setY(float y) | Vectormath::Aos::Quat | inline |
setY(const floatInVec &y) | Vectormath::Aos::Quat | inline |
setZ(float z) | Vectormath::Aos::Quat | inline |
setZ(float z) | Vectormath::Aos::Quat | inline |
setZ(float z) | Vectormath::Aos::Quat | inline |
setZ(const floatInVec &z) | Vectormath::Aos::Quat | inline |