Bullet Collision Detection & Physics Library
btClosestNotMeConvexResultCallback Member List

This is the complete list of members for btClosestNotMeConvexResultCallback, including all inherited members.

addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace)btClosestNotMeConvexResultCallbackinlinevirtual
btClosestNotMeConvexResultCallback(btCollisionObject *me, const btVector3 &fromA, const btVector3 &toA, btOverlappingPairCache *pairCache, btDispatcher *dispatcher)btClosestNotMeConvexResultCallbackinline
ClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld)btCollisionWorld::ClosestConvexResultCallbackinline
ConvexResultCallback()btCollisionWorld::ConvexResultCallbackinline
hasHit() const btCollisionWorld::ConvexResultCallbackinline
m_allowedPenetrationbtClosestNotMeConvexResultCallback
m_closestHitFractionbtCollisionWorld::ConvexResultCallback
m_collisionFilterGroupbtCollisionWorld::ConvexResultCallback
m_collisionFilterMaskbtCollisionWorld::ConvexResultCallback
m_convexFromWorldbtCollisionWorld::ClosestConvexResultCallback
m_convexToWorldbtCollisionWorld::ClosestConvexResultCallback
m_dispatcherbtClosestNotMeConvexResultCallback
m_hitCollisionObjectbtCollisionWorld::ClosestConvexResultCallback
m_hitNormalWorldbtCollisionWorld::ClosestConvexResultCallback
m_hitPointWorldbtCollisionWorld::ClosestConvexResultCallback
m_mebtClosestNotMeConvexResultCallback
m_pairCachebtClosestNotMeConvexResultCallback
needsCollision(btBroadphaseProxy *proxy0) const btClosestNotMeConvexResultCallbackinlinevirtual
~ConvexResultCallback()btCollisionWorld::ConvexResultCallbackinlinevirtual