Bullet Collision Detection & Physics Library
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The btCompoundShape allows to store multiple other btCollisionShapes This allows for moving concave collision objects. More...
#include <btCompoundShape.h>
Public Member Functions | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btCompoundShape (bool enableDynamicAabbTree=true) | |
virtual | ~btCompoundShape () |
void | addChildShape (const btTransform &localTransform, btCollisionShape *shape) |
virtual void | removeChildShape (btCollisionShape *shape) |
Remove all children shapes that contain the specified shape. More... | |
void | removeChildShapeByIndex (int childShapeindex) |
int | getNumChildShapes () const |
btCollisionShape * | getChildShape (int index) |
const btCollisionShape * | getChildShape (int index) const |
btTransform & | getChildTransform (int index) |
const btTransform & | getChildTransform (int index) const |
void | updateChildTransform (int childIndex, const btTransform &newChildTransform, bool shouldRecalculateLocalAabb=true) |
set a new transform for a child, and update internal data structures (local aabb and dynamic tree) More... | |
btCompoundShapeChild * | getChildList () |
virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version More... | |
virtual void | recalculateLocalAabb () |
Re-calculate the local Aabb. More... | |
virtual void | setLocalScaling (const btVector3 &scaling) |
virtual const btVector3 & | getLocalScaling () const |
virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const |
virtual void | setMargin (btScalar margin) |
virtual btScalar | getMargin () const |
virtual const char * | getName () const |
const btDbvt * | getDynamicAabbTree () const |
btDbvt * | getDynamicAabbTree () |
void | createAabbTreeFromChildren () |
void | calculatePrincipalAxisTransform (btScalar *masses, btTransform &principal, btVector3 &inertia) const |
computes the exact moment of inertia and the transform from the coordinate system defined by the principal axes of the moment of inertia and the center of mass to the current coordinate system. More... | |
int | getUpdateRevision () const |
virtual int | calculateSerializeBufferSize () const |
virtual const char * | serialize (void *dataBuffer, btSerializer *serializer) const |
fills the dataBuffer and returns the struct name (and 0 on failure) More... | |
Public Member Functions inherited from btCollisionShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btCollisionShape () | |
virtual | ~btCollisionShape () |
virtual void | getBoundingSphere (btVector3 ¢er, btScalar &radius) const |
virtual btScalar | getAngularMotionDisc () const |
getAngularMotionDisc returns the maximus radius needed for Conservative Advancement to handle time-of-impact with rotations. More... | |
virtual btScalar | getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const |
void | calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const |
calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative More... | |
bool | isPolyhedral () const |
bool | isConvex2d () const |
bool | isConvex () const |
bool | isNonMoving () const |
bool | isConcave () const |
bool | isCompound () const |
bool | isSoftBody () const |
bool | isInfinite () const |
isInfinite is used to catch simulation error (aabb check) More... | |
int | getShapeType () const |
virtual btVector3 | getAnisotropicRollingFrictionDirection () const |
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example More... | |
void | setUserPointer (void *userPtr) |
optional user data pointer More... | |
void * | getUserPointer () const |
virtual void | serializeSingleShape (btSerializer *serializer) const |
Protected Attributes | |
btVector3 | m_localScaling |
Protected Attributes inherited from btCollisionShape | |
int | m_shapeType |
void * | m_userPointer |
Private Attributes | |
btAlignedObjectArray < btCompoundShapeChild > | m_children |
btVector3 | m_localAabbMin |
btVector3 | m_localAabbMax |
btDbvt * | m_dynamicAabbTree |
int | m_updateRevision |
increment m_updateRevision when adding/removing/replacing child shapes, so that some caches can be updated More... | |
btScalar | m_collisionMargin |
The btCompoundShape allows to store multiple other btCollisionShapes This allows for moving concave collision objects.
This is more general then the static concave btBvhTriangleMeshShape. It has an (optional) dynamic aabb tree to accelerate early rejection tests.
Definition at line 54 of file btCompoundShape.h.
btCompoundShape::btCompoundShape | ( | bool | enableDynamicAabbTree = true | ) |
Definition at line 21 of file btCompoundShape.cpp.
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Definition at line 40 of file btCompoundShape.cpp.
void btCompoundShape::addChildShape | ( | const btTransform & | localTransform, |
btCollisionShape * | shape | ||
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Definition at line 49 of file btCompoundShape.cpp.
btCompoundShape::BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) |
Implements btCollisionShape.
Definition at line 191 of file btCompoundShape.cpp.
void btCompoundShape::calculatePrincipalAxisTransform | ( | btScalar * | masses, |
btTransform & | principal, | ||
btVector3 & | inertia | ||
) | const |
computes the exact moment of inertia and the transform from the coordinate system defined by the principal axes of the moment of inertia and the center of mass to the current coordinate system.
"masses" points to an array of masses of the children. The resulting transform "principal" has to be applied inversely to all children transforms in order for the local coordinate system of the compound shape to be centered at the center of mass and to coincide with the principal axes. This also necessitates a correction of the world transform of the collision object by the principal transform.
Definition at line 214 of file btCompoundShape.cpp.
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Reimplemented from btCollisionShape.
Definition at line 201 of file btCompoundShape.h.
void btCompoundShape::createAabbTreeFromChildren | ( | ) |
Definition at line 298 of file btCompoundShape.cpp.
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getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
Implements btCollisionShape.
Definition at line 167 of file btCompoundShape.cpp.
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Definition at line 112 of file btCompoundShape.h.
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Definition at line 90 of file btCompoundShape.h.
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Definition at line 94 of file btCompoundShape.h.
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Definition at line 99 of file btCompoundShape.h.
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Definition at line 103 of file btCompoundShape.h.
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Definition at line 146 of file btCompoundShape.h.
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Definition at line 151 of file btCompoundShape.h.
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Implements btCollisionShape.
Definition at line 126 of file btCompoundShape.h.
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Implements btCollisionShape.
Definition at line 137 of file btCompoundShape.h.
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Implements btCollisionShape.
Definition at line 141 of file btCompoundShape.h.
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Definition at line 85 of file btCompoundShape.h.
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Definition at line 165 of file btCompoundShape.h.
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Re-calculate the local Aabb.
Is called at the end of removeChildShapes. Use this yourself if you modify the children or their transforms.
Definition at line 143 of file btCompoundShape.cpp.
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Remove all children shapes that contain the specified shape.
Definition at line 125 of file btCompoundShape.cpp.
void btCompoundShape::removeChildShapeByIndex | ( | int | childShapeindex | ) |
Definition at line 108 of file btCompoundShape.cpp.
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fills the dataBuffer and returns the struct name (and 0 on failure)
Reimplemented from btCollisionShape.
Definition at line 322 of file btCompoundShape.cpp.
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Implements btCollisionShape.
Definition at line 278 of file btCompoundShape.cpp.
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Implements btCollisionShape.
Definition at line 133 of file btCompoundShape.h.
void btCompoundShape::updateChildTransform | ( | int | childIndex, |
const btTransform & | newChildTransform, | ||
bool | shouldRecalculateLocalAabb = true |
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set a new transform for a child, and update internal data structures (local aabb and dynamic tree)
update the dynamic aabb tree
Definition at line 88 of file btCompoundShape.cpp.
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Definition at line 56 of file btCompoundShape.h.
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Definition at line 65 of file btCompoundShape.h.
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Definition at line 60 of file btCompoundShape.h.
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Definition at line 58 of file btCompoundShape.h.
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Definition at line 57 of file btCompoundShape.h.
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Definition at line 68 of file btCompoundShape.h.
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increment m_updateRevision when adding/removing/replacing child shapes, so that some caches can be updated
Definition at line 63 of file btCompoundShape.h.