Bullet Collision Detection & Physics Library
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This is the complete list of members for btContinuousConvexCollision, including all inherited members.
btContinuousConvexCollision(const btConvexShape *shapeA, const btConvexShape *shapeB, btSimplexSolverInterface *simplexSolver, btConvexPenetrationDepthSolver *penetrationDepthSolver) | btContinuousConvexCollision | |
btContinuousConvexCollision(const btConvexShape *shapeA, const btStaticPlaneShape *plane) | btContinuousConvexCollision | |
calcTimeOfImpact(const btTransform &fromA, const btTransform &toA, const btTransform &fromB, const btTransform &toB, CastResult &result) | btContinuousConvexCollision | virtual |
computeClosestPoints(const btTransform &transA, const btTransform &transB, struct btPointCollector &pointCollector) | btContinuousConvexCollision | private |
m_convexA | btContinuousConvexCollision | private |
m_convexB1 | btContinuousConvexCollision | private |
m_penetrationDepthSolver | btContinuousConvexCollision | private |
m_planeShape | btContinuousConvexCollision | private |
m_simplexSolver | btContinuousConvexCollision | private |
~btConvexCast() | btConvexCast | virtual |