Bullet Collision Detection & Physics Library
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EmptyAlgorithm is a stub for unsupported collision pairs. More...
#include <btEmptyCollisionAlgorithm.h>
Classes | |
struct | CreateFunc |
Public Member Functions | |
btEmptyAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) | |
virtual void | processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
virtual btScalar | calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
virtual void | getAllContactManifolds (btManifoldArray &manifoldArray) |
Public Member Functions inherited from btCollisionAlgorithm | |
btCollisionAlgorithm () | |
btCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) | |
virtual | ~btCollisionAlgorithm () |
Public Attributes | |
btEmptyAlgorithm::CreateFunc | ATTRIBUTE_ALIGNED |
Additional Inherited Members | |
Protected Attributes inherited from btCollisionAlgorithm | |
btDispatcher * | m_dispatcher |
EmptyAlgorithm is a stub for unsupported collision pairs.
The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame.
Definition at line 26 of file btEmptyCollisionAlgorithm.h.
btEmptyAlgorithm::btEmptyAlgorithm | ( | const btCollisionAlgorithmConstructionInfo & | ci | ) |
Definition at line 20 of file btEmptyCollisionAlgorithm.cpp.
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virtual |
Implements btCollisionAlgorithm.
Definition at line 29 of file btEmptyCollisionAlgorithm.cpp.
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inlinevirtual |
Implements btCollisionAlgorithm.
Definition at line 37 of file btEmptyCollisionAlgorithm.h.
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virtual |
Implements btCollisionAlgorithm.
Definition at line 25 of file btEmptyCollisionAlgorithm.cpp.
btEmptyAlgorithm::CreateFunc btEmptyAlgorithm::ATTRIBUTE_ALIGNED |