BT_DECLARE_ALIGNED_ALLOCATOR() | btConcaveShape | |
btCollisionShape() | btCollisionShape | inline |
btConcaveShape() | btConcaveShape | |
btGImpactMeshShape(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | inline |
btGImpactShapeInterface() | btGImpactShapeInterface | inline |
buildMeshParts(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | inlineprotected |
calcLocalAABB() | btGImpactMeshShape | inlineprotectedvirtual |
calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btGImpactMeshShape | virtual |
calculateSerializeBufferSize() const | btGImpactMeshShape | inlinevirtual |
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape | |
childrenHasTransform() const | btGImpactMeshShape | inlinevirtual |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | inlinevirtual |
getAngularMotionDisc() const | btCollisionShape | virtual |
getAnisotropicRollingFrictionDirection() const | btCollisionShape | inlinevirtual |
getBoundingSphere(btVector3 ¢er, btScalar &radius) const | btCollisionShape | virtual |
getBoxSet() const | btGImpactShapeInterface | inline |
getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) const | btGImpactMeshShape | inlinevirtual |
getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) const | btGImpactMeshShape | inlinevirtual |
getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactMeshShape | inlinevirtual |
getChildShape(int index) | btGImpactMeshShape | inlinevirtual |
getChildShape(int index) const | btGImpactMeshShape | inlinevirtual |
getChildTransform(int index) const | btGImpactMeshShape | inlinevirtual |
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | virtual |
getGImpactShapeType() const | btGImpactMeshShape | inlinevirtual |
getLocalBox() | btGImpactShapeInterface | inline |
getLocalScaling() const | btGImpactShapeInterface | inlinevirtual |
getMargin() const | btConcaveShape | inlinevirtual |
getMeshInterface() | btGImpactMeshShape | inline |
getMeshInterface() const | btGImpactMeshShape | inline |
getMeshPart(int index) | btGImpactMeshShape | inline |
getMeshPart(int index) const | btGImpactMeshShape | inline |
getMeshPartCount() const | btGImpactMeshShape | inline |
getName() const | btGImpactMeshShape | inlinevirtual |
getNumChildShapes() const | btGImpactMeshShape | inlinevirtual |
getPrimitiveManager() const | btGImpactMeshShape | inlinevirtual |
getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) const | btGImpactShapeInterface | inline |
getShapeType() const | btGImpactShapeInterface | inlinevirtual |
getUserPointer() const | btCollisionShape | inline |
hasBoxSet() const | btGImpactShapeInterface | inline |
isCompound() const | btCollisionShape | inline |
isConcave() const | btCollisionShape | inline |
isConvex() const | btCollisionShape | inline |
isConvex2d() const | btCollisionShape | inline |
isInfinite() const | btCollisionShape | inline |
isNonMoving() const | btCollisionShape | inline |
isPolyhedral() const | btCollisionShape | inline |
isSoftBody() const | btCollisionShape | inline |
localScaling | btGImpactShapeInterface | protected |
lockChildShapes() const | btGImpactMeshShape | inlinevirtual |
m_box_set | btGImpactShapeInterface | protected |
m_collisionMargin | btConcaveShape | protected |
m_localAABB | btGImpactShapeInterface | protected |
m_mesh_parts | btGImpactMeshShape | protected |
m_meshInterface | btGImpactMeshShape | private |
m_needs_update | btGImpactShapeInterface | protected |
m_shapeType | btCollisionShape | protected |
m_userPointer | btCollisionShape | protected |
needsRetrieveTetrahedrons() const | btGImpactMeshShape | inlinevirtual |
needsRetrieveTriangles() const | btGImpactMeshShape | inlinevirtual |
postUpdate() | btGImpactMeshShape | inlinevirtual |
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btGImpactMeshShape | virtual |
processAllTrianglesRay(btTriangleCallback *callback, const btVector3 &rayFrom, const btVector3 &rayTo) const | btGImpactMeshShape | virtual |
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const | btGImpactMeshShape | virtual |
serialize(void *dataBuffer, btSerializer *serializer) const | btGImpactMeshShape | virtual |
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | virtual |
setChildTransform(int index, const btTransform &transform) | btGImpactMeshShape | inlinevirtual |
setLocalScaling(const btVector3 &scaling) | btGImpactMeshShape | inlinevirtual |
setMargin(btScalar margin) | btGImpactMeshShape | inlinevirtual |
setUserPointer(void *userPtr) | btCollisionShape | inline |
unlockChildShapes() const | btGImpactMeshShape | inlinevirtual |
updateBound() | btGImpactShapeInterface | inline |
~btCollisionShape() | btCollisionShape | inlinevirtual |
~btConcaveShape() | btConcaveShape | virtual |
~btGImpactMeshShape() | btGImpactMeshShape | inlinevirtual |