activate(bool forceActivation=false) const | btCollisionObject | |
addOverlappingObjectInternal(btBroadphaseProxy *otherProxy, btBroadphaseProxy *thisProxy=0) | btGhostObject | virtual |
AnisotropicFrictionFlags enum name | btCollisionObject | |
BT_DECLARE_ALIGNED_ALLOCATOR() | btCollisionObject | |
btCollisionObject() | btCollisionObject | |
btGhostObject() | btGhostObject | |
calculateSerializeBufferSize() const | btCollisionObject | inlinevirtual |
CF_ANISOTROPIC_FRICTION enum value | btCollisionObject | |
CF_ANISOTROPIC_FRICTION_DISABLED enum value | btCollisionObject | |
CF_ANISOTROPIC_ROLLING_FRICTION enum value | btCollisionObject | |
CF_CHARACTER_OBJECT enum value | btCollisionObject | |
CF_CUSTOM_MATERIAL_CALLBACK enum value | btCollisionObject | |
CF_DISABLE_SPU_COLLISION_PROCESSING enum value | btCollisionObject | |
CF_DISABLE_VISUALIZE_OBJECT enum value | btCollisionObject | |
CF_KINEMATIC_OBJECT enum value | btCollisionObject | |
CF_NO_CONTACT_RESPONSE enum value | btCollisionObject | |
CF_STATIC_OBJECT enum value | btCollisionObject | |
checkCollideWith(const btCollisionObject *co) const | btCollisionObject | inline |
checkCollideWithOverride(const btCollisionObject *) const | btCollisionObject | inlineprotectedvirtual |
CO_COLLISION_OBJECT enum value | btCollisionObject | |
CO_FEATHERSTONE_LINK enum value | btCollisionObject | |
CO_GHOST_OBJECT enum value | btCollisionObject | |
CO_HF_FLUID enum value | btCollisionObject | |
CO_RIGID_BODY enum value | btCollisionObject | |
CO_SOFT_BODY enum value | btCollisionObject | |
CO_USER_TYPE enum value | btCollisionObject | |
CollisionFlags enum name | btCollisionObject | |
CollisionObjectTypes enum name | btCollisionObject | |
convexSweepTest(const class btConvexShape *castShape, const btTransform &convexFromWorld, const btTransform &convexToWorld, btCollisionWorld::ConvexResultCallback &resultCallback, btScalar allowedCcdPenetration=0.f) const | btGhostObject | |
forceActivationState(int newState) const | btCollisionObject | |
getActivationState() const | btCollisionObject | inline |
getAnisotropicFriction() const | btCollisionObject | inline |
getBroadphaseHandle() | btCollisionObject | inline |
getBroadphaseHandle() const | btCollisionObject | inline |
getCcdMotionThreshold() const | btCollisionObject | inline |
getCcdSquareMotionThreshold() const | btCollisionObject | inline |
getCcdSweptSphereRadius() const | btCollisionObject | inline |
getCollisionFlags() const | btCollisionObject | inline |
getCollisionShape() const | btCollisionObject | inline |
getCollisionShape() | btCollisionObject | inline |
getCompanionId() const | btCollisionObject | inline |
getContactProcessingThreshold() const | btCollisionObject | inline |
getDeactivationTime() const | btCollisionObject | inline |
getFriction() const | btCollisionObject | inline |
getHitFraction() const | btCollisionObject | inline |
getInternalType() const | btCollisionObject | inline |
getInterpolationAngularVelocity() const | btCollisionObject | inline |
getInterpolationLinearVelocity() const | btCollisionObject | inline |
getInterpolationWorldTransform() const | btCollisionObject | inline |
getInterpolationWorldTransform() | btCollisionObject | inline |
getIslandTag() const | btCollisionObject | inline |
getNumOverlappingObjects() const | btGhostObject | inline |
getOverlappingObject(int index) | btGhostObject | inline |
getOverlappingObject(int index) const | btGhostObject | inline |
getOverlappingPairs() | btGhostObject | inline |
getOverlappingPairs() const | btGhostObject | inline |
getRestitution() const | btCollisionObject | inline |
getRollingFriction() const | btCollisionObject | inline |
getUpdateRevisionInternal() const | btCollisionObject | inline |
getUserIndex() const | btCollisionObject | inline |
getUserPointer() const | btCollisionObject | inline |
getWorldTransform() | btCollisionObject | inline |
getWorldTransform() const | btCollisionObject | inline |
hasAnisotropicFriction(int frictionMode=CF_ANISOTROPIC_FRICTION) const | btCollisionObject | inline |
hasContactResponse() const | btCollisionObject | inline |
internalGetExtensionPointer() const | btCollisionObject | inline |
internalSetExtensionPointer(void *pointer) | btCollisionObject | inline |
isActive() const | btCollisionObject | inline |
isKinematicObject() const | btCollisionObject | inline |
isStaticObject() const | btCollisionObject | inline |
isStaticOrKinematicObject() const | btCollisionObject | inline |
m_activationState1 | btCollisionObject | mutableprotected |
m_anisotropicFriction | btCollisionObject | protected |
m_broadphaseHandle | btCollisionObject | protected |
m_ccdMotionThreshold | btCollisionObject | protected |
m_ccdSweptSphereRadius | btCollisionObject | protected |
m_checkCollideWith | btCollisionObject | protected |
m_collisionFlags | btCollisionObject | protected |
m_collisionShape | btCollisionObject | protected |
m_companionId | btCollisionObject | protected |
m_contactProcessingThreshold | btCollisionObject | protected |
m_deactivationTime | btCollisionObject | mutableprotected |
m_extensionPointer | btCollisionObject | protected |
m_friction | btCollisionObject | protected |
m_hasAnisotropicFriction | btCollisionObject | protected |
m_hitFraction | btCollisionObject | protected |
m_internalType | btCollisionObject | protected |
m_interpolationAngularVelocity | btCollisionObject | protected |
m_interpolationLinearVelocity | btCollisionObject | protected |
m_interpolationWorldTransform | btCollisionObject | protected |
m_islandTag1 | btCollisionObject | protected |
m_overlappingObjects | btGhostObject | protected |
m_restitution | btCollisionObject | protected |
m_rollingFriction | btCollisionObject | protected |
m_rootCollisionShape | btCollisionObject | protected |
m_updateRevision | btCollisionObject | protected |
m_userIndex | btCollisionObject | |
m_userObjectPointer | btCollisionObject | |
m_worldTransform | btCollisionObject | protected |
mergesSimulationIslands() const | btCollisionObject | inline |
rayTest(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, btCollisionWorld::RayResultCallback &resultCallback) const | btGhostObject | |
removeOverlappingObjectInternal(btBroadphaseProxy *otherProxy, btDispatcher *dispatcher, btBroadphaseProxy *thisProxy=0) | btGhostObject | virtual |
serialize(void *dataBuffer, class btSerializer *serializer) const | btCollisionObject | virtual |
serializeSingleObject(class btSerializer *serializer) const | btCollisionObject | virtual |
setActivationState(int newState) const | btCollisionObject | |
setAnisotropicFriction(const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION) | btCollisionObject | inline |
setBroadphaseHandle(btBroadphaseProxy *handle) | btCollisionObject | inline |
setCcdMotionThreshold(btScalar ccdMotionThreshold) | btCollisionObject | inline |
setCcdSweptSphereRadius(btScalar radius) | btCollisionObject | inline |
setCollisionFlags(int flags) | btCollisionObject | inline |
setCollisionShape(btCollisionShape *collisionShape) | btCollisionObject | inlinevirtual |
setCompanionId(int id) | btCollisionObject | inline |
setContactProcessingThreshold(btScalar contactProcessingThreshold) | btCollisionObject | inline |
setDeactivationTime(btScalar time) | btCollisionObject | inline |
setFriction(btScalar frict) | btCollisionObject | inline |
setHitFraction(btScalar hitFraction) | btCollisionObject | inline |
setInterpolationAngularVelocity(const btVector3 &angvel) | btCollisionObject | inline |
setInterpolationLinearVelocity(const btVector3 &linvel) | btCollisionObject | inline |
setInterpolationWorldTransform(const btTransform &trans) | btCollisionObject | inline |
setIslandTag(int tag) | btCollisionObject | inline |
setRestitution(btScalar rest) | btCollisionObject | inline |
setRollingFriction(btScalar frict) | btCollisionObject | inline |
setUserIndex(int index) | btCollisionObject | inline |
setUserPointer(void *userPointer) | btCollisionObject | inline |
setWorldTransform(const btTransform &worldTrans) | btCollisionObject | inline |
upcast(const btCollisionObject *colObj) | btGhostObject | inlinestatic |
upcast(btCollisionObject *colObj) | btGhostObject | inlinestatic |
~btCollisionObject() | btCollisionObject | virtual |
~btGhostObject() | btGhostObject | virtual |