Bullet Collision Detection & Physics Library
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EpaPenetrationDepthSolver uses the Expanding Polytope Algorithm to calculate the penetration depth between two convex shapes. More...
#include <btGjkEpaPenetrationDepthSolver.h>
Public Member Functions | |
btGjkEpaPenetrationDepthSolver () | |
bool | calcPenDepth (btSimplexSolverInterface &simplexSolver, const btConvexShape *pConvexA, const btConvexShape *pConvexB, const btTransform &transformA, const btTransform &transformB, btVector3 &v, btVector3 &wWitnessOnA, btVector3 &wWitnessOnB, class btIDebugDraw *debugDraw) |
Public Member Functions inherited from btConvexPenetrationDepthSolver | |
virtual | ~btConvexPenetrationDepthSolver () |
EpaPenetrationDepthSolver uses the Expanding Polytope Algorithm to calculate the penetration depth between two convex shapes.
Definition at line 24 of file btGjkEpaPenetrationDepthSolver.h.
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inline |
Definition at line 28 of file btGjkEpaPenetrationDepthSolver.h.
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virtual |
Implements btConvexPenetrationDepthSolver.
Definition at line 24 of file btGjkEpaPenetrationDepthSolver.cpp.