Bullet Collision Detection & Physics Library
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This is the complete list of members for btMotionState, including all inherited members.
getWorldTransform(btTransform &worldTrans) const =0 | btMotionState | pure virtual |
setWorldTransform(const btTransform &worldTrans)=0 | btMotionState | pure virtual |
~btMotionState() | btMotionState | inlinevirtual |