BT_DECLARE_ALIGNED_ALLOCATOR() | btScaledBvhTriangleMeshShape | |
btCollisionShape() | btCollisionShape | inline |
btConcaveShape() | btConcaveShape | |
btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape *childShape, const btVector3 &localScaling) | btScaledBvhTriangleMeshShape | |
calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btScaledBvhTriangleMeshShape | virtual |
calculateSerializeBufferSize() const | btScaledBvhTriangleMeshShape | inlinevirtual |
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape | |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btScaledBvhTriangleMeshShape | virtual |
getAngularMotionDisc() const | btCollisionShape | virtual |
getAnisotropicRollingFrictionDirection() const | btCollisionShape | inlinevirtual |
getBoundingSphere(btVector3 ¢er, btScalar &radius) const | btCollisionShape | virtual |
getChildShape() | btScaledBvhTriangleMeshShape | inline |
getChildShape() const | btScaledBvhTriangleMeshShape | inline |
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | virtual |
getLocalScaling() const | btScaledBvhTriangleMeshShape | virtual |
getMargin() const | btConcaveShape | inlinevirtual |
getName() const | btScaledBvhTriangleMeshShape | inlinevirtual |
getShapeType() const | btCollisionShape | inline |
getUserPointer() const | btCollisionShape | inline |
isCompound() const | btCollisionShape | inline |
isConcave() const | btCollisionShape | inline |
isConvex() const | btCollisionShape | inline |
isConvex2d() const | btCollisionShape | inline |
isInfinite() const | btCollisionShape | inline |
isNonMoving() const | btCollisionShape | inline |
isPolyhedral() const | btCollisionShape | inline |
isSoftBody() const | btCollisionShape | inline |
m_bvhTriMeshShape | btScaledBvhTriangleMeshShape | private |
m_collisionMargin | btConcaveShape | protected |
m_localScaling | btScaledBvhTriangleMeshShape | private |
m_shapeType | btCollisionShape | protected |
m_userPointer | btCollisionShape | protected |
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btScaledBvhTriangleMeshShape | virtual |
serialize(void *dataBuffer, btSerializer *serializer) const | btScaledBvhTriangleMeshShape | inlinevirtual |
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | virtual |
setLocalScaling(const btVector3 &scaling) | btScaledBvhTriangleMeshShape | virtual |
setMargin(btScalar collisionMargin) | btConcaveShape | inlinevirtual |
setUserPointer(void *userPtr) | btCollisionShape | inline |
~btCollisionShape() | btCollisionShape | inlinevirtual |
~btConcaveShape() | btConcaveShape | virtual |
~btScaledBvhTriangleMeshShape() | btScaledBvhTriangleMeshShape | virtual |