Bullet Collision Detection & Physics Library
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This is the complete list of members for btSoftRigidCollisionAlgorithm, including all inherited members.
btCollisionAlgorithm() | btCollisionAlgorithm | inline |
btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci) | btCollisionAlgorithm | |
btSoftRigidCollisionAlgorithm(btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *col0, const btCollisionObjectWrapper *col1Wrap, bool isSwapped) | btSoftRigidCollisionAlgorithm | |
calculateTimeOfImpact(btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) | btSoftRigidCollisionAlgorithm | virtual |
getAllContactManifolds(btManifoldArray &manifoldArray) | btSoftRigidCollisionAlgorithm | inlinevirtual |
m_dispatcher | btCollisionAlgorithm | protected |
m_isSwapped | btSoftRigidCollisionAlgorithm | private |
m_rigidCollisionObject | btSoftRigidCollisionAlgorithm | private |
m_softBody | btSoftRigidCollisionAlgorithm | private |
processCollision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) | btSoftRigidCollisionAlgorithm | virtual |
~btCollisionAlgorithm() | btCollisionAlgorithm | inlinevirtual |
~btSoftRigidCollisionAlgorithm() | btSoftRigidCollisionAlgorithm | virtual |