Bullet Collision Detection & Physics Library
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Utils related to temporal transforms. More...
#include <btTransformUtil.h>
Static Public Member Functions | |
static void | integrateTransform (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btTransform &predictedTransform) |
static void | calculateVelocityQuaternion (const btVector3 &pos0, const btVector3 &pos1, const btQuaternion &orn0, const btQuaternion &orn1, btScalar timeStep, btVector3 &linVel, btVector3 &angVel) |
static void | calculateDiffAxisAngleQuaternion (const btQuaternion &orn0, const btQuaternion &orn1a, btVector3 &axis, btScalar &angle) |
static void | calculateVelocity (const btTransform &transform0, const btTransform &transform1, btScalar timeStep, btVector3 &linVel, btVector3 &angVel) |
static void | calculateDiffAxisAngle (const btTransform &transform0, const btTransform &transform1, btVector3 &axis, btScalar &angle) |
Utils related to temporal transforms.
Definition at line 38 of file btTransformUtil.h.
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inlinestatic |
floating point inaccuracy can lead to w component > 1..., which breaks
Definition at line 121 of file btTransformUtil.h.
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inlinestatic |
Definition at line 97 of file btTransformUtil.h.
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inlinestatic |
Definition at line 112 of file btTransformUtil.h.
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inlinestatic |
Definition at line 82 of file btTransformUtil.h.
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inlinestatic |
Definition at line 43 of file btTransformUtil.h.