Bullet Collision Detection & Physics Library
Classes | Namespaces | Functions
sse/floatInVec.h File Reference
#include <math.h>
#include <xmmintrin.h>
#include "boolInVec.h"
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Classes

class  Vectormath::floatInVec
 

Namespaces

 Vectormath
 

Functions

const floatInVec Vectormath::operator* (const floatInVec &vec0, const floatInVec &vec1)
 
const floatInVec Vectormath::operator/ (const floatInVec &vec0, const floatInVec &vec1)
 
const floatInVec Vectormath::operator+ (const floatInVec &vec0, const floatInVec &vec1)
 
const floatInVec Vectormath::operator- (const floatInVec &vec0, const floatInVec &vec1)
 
const boolInVec Vectormath::operator< (const floatInVec &vec0, const floatInVec &vec1)
 
const boolInVec Vectormath::operator<= (const floatInVec &vec0, const floatInVec &vec1)
 
const boolInVec Vectormath::operator> (const floatInVec &vec0, const floatInVec &vec1)
 
const boolInVec Vectormath::operator>= (const floatInVec &vec0, const floatInVec &vec1)
 
const boolInVec Vectormath::operator== (const floatInVec &vec0, const floatInVec &vec1)
 
const boolInVec Vectormath::operator!= (const floatInVec &vec0, const floatInVec &vec1)
 
const floatInVec Vectormath::select (const floatInVec &vec0, const floatInVec &vec1, const boolInVec &select_vec1)