Bullet Collision Detection & Physics Library
|
This is the complete list of members for MyInternalTriangleIndexCallback, including all inherited members.
internalProcessTriangleIndex(btVector3 *triangle, int partId, int triangleIndex) | MyInternalTriangleIndexCallback | inlinevirtual |
m_colShape | MyInternalTriangleIndexCallback | |
m_depth | MyInternalTriangleIndexCallback | |
m_gimpactShape | MyInternalTriangleIndexCallback | |
MyInternalTriangleIndexCallback(btCompoundShape *colShape, const btGImpactMeshShape *meshShape, btScalar depth) | MyInternalTriangleIndexCallback | inline |
~btInternalTriangleIndexCallback() | btInternalTriangleIndexCallback | virtual |