Bullet Collision Detection & Physics Library
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#include <SpuContactResult.h>
Public Attributes | |
ppu_address_t | m_collisionShapes [2] |
btCollisionShape * | m_spuCollisionShapes [2] |
ppu_address_t | m_persistentManifoldPtr |
btVector3 | m_primitiveDimensions0 |
btVector3 | m_primitiveDimensions1 |
int | m_shapeType0 |
int | m_shapeType1 |
float | m_collisionMargin0 |
float | m_collisionMargin1 |
btTransform | m_worldTransform0 |
btTransform | m_worldTransform1 |
bool | m_isSwapped |
bool | m_useEpa |
Definition at line 38 of file SpuContactResult.h.
float SpuCollisionPairInput::m_collisionMargin0 |
Definition at line 48 of file SpuContactResult.h.
float SpuCollisionPairInput::m_collisionMargin1 |
Definition at line 49 of file SpuContactResult.h.
ppu_address_t SpuCollisionPairInput::m_collisionShapes[2] |
Definition at line 40 of file SpuContactResult.h.
bool SpuCollisionPairInput::m_isSwapped |
Definition at line 54 of file SpuContactResult.h.
ppu_address_t SpuCollisionPairInput::m_persistentManifoldPtr |
Definition at line 43 of file SpuContactResult.h.
btVector3 SpuCollisionPairInput::m_primitiveDimensions0 |
Definition at line 44 of file SpuContactResult.h.
btVector3 SpuCollisionPairInput::m_primitiveDimensions1 |
Definition at line 45 of file SpuContactResult.h.
int SpuCollisionPairInput::m_shapeType0 |
Definition at line 46 of file SpuContactResult.h.
int SpuCollisionPairInput::m_shapeType1 |
Definition at line 47 of file SpuContactResult.h.
btCollisionShape* SpuCollisionPairInput::m_spuCollisionShapes[2] |
Definition at line 41 of file SpuContactResult.h.
bool SpuCollisionPairInput::m_useEpa |
Definition at line 55 of file SpuContactResult.h.
btTransform SpuCollisionPairInput::m_worldTransform0 |
Definition at line 51 of file SpuContactResult.h.
btTransform SpuCollisionPairInput::m_worldTransform1 |
Definition at line 52 of file SpuContactResult.h.