Bullet Collision Detection & Physics Library
btCollisionWorld::RayResultCallback Member List

This is the complete list of members for btCollisionWorld::RayResultCallback, including all inherited members.

addSingleResult(LocalRayResult &rayResult, bool normalInWorldSpace)=0btCollisionWorld::RayResultCallbackpure virtual
hasHit() const btCollisionWorld::RayResultCallbackinline
m_closestHitFractionbtCollisionWorld::RayResultCallback
m_collisionFilterGroupbtCollisionWorld::RayResultCallback
m_collisionFilterMaskbtCollisionWorld::RayResultCallback
m_collisionObjectbtCollisionWorld::RayResultCallback
m_flagsbtCollisionWorld::RayResultCallback
needsCollision(btBroadphaseProxy *proxy0) const btCollisionWorld::RayResultCallbackinlinevirtual
RayResultCallback()btCollisionWorld::RayResultCallbackinline
~RayResultCallback()btCollisionWorld::RayResultCallbackinlinevirtual