Bullet Collision Detection & Physics Library
Public Attributes | List of all members
btDX11SoftBodySolver::AddVelocityCB Struct Reference

#include <btSoftBodySolver_DX11.h>

Public Attributes

int startNode
 
int lastNode
 
float velocityX
 
float velocityY
 
float velocityZ
 
int padding1
 
int padding2
 
int padding3
 

Detailed Description

Definition at line 368 of file btSoftBodySolver_DX11.h.

Member Data Documentation

int btDX11SoftBodySolver::AddVelocityCB::lastNode

Definition at line 371 of file btSoftBodySolver_DX11.h.

int btDX11SoftBodySolver::AddVelocityCB::padding1

Definition at line 375 of file btSoftBodySolver_DX11.h.

int btDX11SoftBodySolver::AddVelocityCB::padding2

Definition at line 376 of file btSoftBodySolver_DX11.h.

int btDX11SoftBodySolver::AddVelocityCB::padding3

Definition at line 377 of file btSoftBodySolver_DX11.h.

int btDX11SoftBodySolver::AddVelocityCB::startNode

Definition at line 370 of file btSoftBodySolver_DX11.h.

float btDX11SoftBodySolver::AddVelocityCB::velocityX

Definition at line 372 of file btSoftBodySolver_DX11.h.

float btDX11SoftBodySolver::AddVelocityCB::velocityY

Definition at line 373 of file btSoftBodySolver_DX11.h.

float btDX11SoftBodySolver::AddVelocityCB::velocityZ

Definition at line 374 of file btSoftBodySolver_DX11.h.


The documentation for this struct was generated from the following file: