Bullet Collision Detection & Physics Library
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#include <btSoftBodySolver_DX11.h>
Public Attributes | |
int | numNodes |
int | startFace |
int | numFaces |
float | epsilon |
Definition at line 351 of file btSoftBodySolver_DX11.h.
float btDX11SoftBodySolver::UpdateSoftBodiesCB::epsilon |
Definition at line 356 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::UpdateSoftBodiesCB::numFaces |
Definition at line 355 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::UpdateSoftBodiesCB::numNodes |
Definition at line 353 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::UpdateSoftBodiesCB::startFace |
Definition at line 354 of file btSoftBodySolver_DX11.h.