Bullet Collision Detection & Physics Library
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#include <btSoftBodySolver_DX11.h>
Public Attributes | |
int | numNodes |
float | isolverdt |
int | padding1 |
int | padding2 |
Definition at line 335 of file btSoftBodySolver_DX11.h.
float btDX11SoftBodySolver::UpdateVelocitiesFromPositionsWithoutVelocitiesCB::isolverdt |
Definition at line 338 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::UpdateVelocitiesFromPositionsWithoutVelocitiesCB::numNodes |
Definition at line 337 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::UpdateVelocitiesFromPositionsWithoutVelocitiesCB::padding1 |
Definition at line 339 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::UpdateVelocitiesFromPositionsWithoutVelocitiesCB::padding2 |
Definition at line 340 of file btSoftBodySolver_DX11.h.