Bullet Collision Detection & Physics Library
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do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
#include <btGImpactShape.h>
Public Attributes | |
btCollisionShapeData | m_collisionShapeData |
btStridingMeshInterfaceData | m_meshInterface |
btVector3FloatData | m_localScaling |
float | m_collisionMargin |
int | m_gimpactSubType |
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition at line 1165 of file btGImpactShape.h.
float btGImpactMeshShapeData::m_collisionMargin |
Definition at line 1173 of file btGImpactShape.h.
btCollisionShapeData btGImpactMeshShapeData::m_collisionShapeData |
Definition at line 1167 of file btGImpactShape.h.
int btGImpactMeshShapeData::m_gimpactSubType |
Definition at line 1175 of file btGImpactShape.h.
btVector3FloatData btGImpactMeshShapeData::m_localScaling |
Definition at line 1171 of file btGImpactShape.h.
btStridingMeshInterfaceData btGImpactMeshShapeData::m_meshInterface |
Definition at line 1169 of file btGImpactShape.h.