Bullet Collision Detection & Physics Library
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btVehicleRaycaster is provides interface for between vehicle simulation and raycasting More...
#include <btVehicleRaycaster.h>
Classes | |
struct | btVehicleRaycasterResult |
Public Member Functions | |
virtual | ~btVehicleRaycaster () |
virtual void * | castRay (const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result)=0 |
btVehicleRaycaster is provides interface for between vehicle simulation and raycasting
Definition at line 17 of file btVehicleRaycaster.h.
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inlinevirtual |
Definition at line 19 of file btVehicleRaycaster.h.
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pure virtual |
Implemented in btDefaultVehicleRaycaster.