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A Rigid Virtual Part
is a rigid body connecting a specified point to
specified part geometries, behaving as a mass-less rigid object
which will stiffly transmit actions (masses, restraints and loads) applied
at the handle point, while locally stiffening the deformable body or
bodies to which it is attached.
The Rigid Virtual Part does not take into account the elastic
deformability of the parts to which it is attached.
The program proceeds as follows:
| a node is created in coincidence with the specified handle point. |
| each node of the specified geometry supports meshes is connected by a
kinematical rig-beam element to the handle node. |
| a set of rig-beam relations is generated between the handle node
degree of freedom and the connected nodes
degree of freedom. |
Thus, the Rigid Virtual Part generates as many rig-beam kinematical elements as
there are nodes on specified support meshes.
The Rigid Virtual Part is built with a Rigid Spider element.
To know more about
this element, see Rigid
Spider in the Finite Element Reference Guide.
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Rigid Virtual Parts can be applied to the following types of Supports:
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This task shows how to
create a Rigid Virtual Part between a point and a geometry support.
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You can use the sample28.CATAnalysis
document from the samples directory
for this task:
Finite Element Model containing a Static Analysis Case and computed corresponding Static
Solution. A Part Design point was created on the
associated CATPart document.
Before You Begin:
Go to View -> Render Style -> Customize View and make
sure the Shading, Outlines and Materials options are active in the Custom View Modes
dialog box.
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1. Click the Rigid Virtual Part icon .
The Rigid Virtual Part dialog box is displayed.
2. Select a face or an edge of
the part as a geometry support. In this particular case, select a face.
3. Position the cursor on the Handler field in the Rigid Virtual
Part dialog box and select a vertex or a point as handler point (the
handler point symbol appears as your cursor passes over it). In this case,
select a point.
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This point selected as handler must be a Part Design point.
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If you do not specifically select a point, the centroid (the point at
which the lines meet) will be used as the handler point.
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| When several virtual parts share a same handler point, only one
finite element node is generated. |
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4. Click OK to create the Rigid Virtual Part.
A Rigid Virtual Part object appears in the specification tree under the active
Nodes and Elements objects set.
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| You can select several geometry
supports. |
| The Rigid Virtual Part will connect all supports to the handle point and
stiffly transmit all actions as a rigid body. |
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