Bullet Collision Detection & Physics Library
Classes
SpuGatheringCollisionDispatcher.cpp File Reference
#include "SpuGatheringCollisionDispatcher.h"
#include "SpuCollisionTaskProcess.h"
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
#include "BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h"
#include "SpuContactManifoldCollisionAlgorithm.h"
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "LinearMath/btQuickprof.h"
#include "BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h"
#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
#include "stdio.h"
Include dependency graph for SpuGatheringCollisionDispatcher.cpp:

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Classes

class  btSpuCollisionPairCallback
 interface for iterating all overlapping collision pairs, no matter how those pairs are stored (array, set, map etc) this is useful for the collision dispatcher. More...