Bullet Collision Detection & Physics Library
|
#include "SpuGatheringCollisionDispatcher.h"
#include "SpuCollisionTaskProcess.h"
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
#include "BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h"
#include "SpuContactManifoldCollisionAlgorithm.h"
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "LinearMath/btQuickprof.h"
#include "BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h"
#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
#include "stdio.h"
Go to the source code of this file.
Classes | |
class | btSpuCollisionPairCallback |
interface for iterating all overlapping collision pairs, no matter how those pairs are stored (array, set, map etc) this is useful for the collision dispatcher. More... | |