Bullet Collision Detection & Physics Library
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Here is a list of all files with brief descriptions:
neon/boolInVec.h
scalar/boolInVec.h
sse/boolInVec.h
Box.h
boxBoxDistance.cpp
boxBoxDistance.h
btAabbUtil2.h
btActionInterface.h
btActivatingCollisionAlgorithm.cpp
btActivatingCollisionAlgorithm.h
btAlignedAllocator.cpp
btAlignedAllocator.h
btAlignedObjectArray.h
btAxisSweep3.cpp
btAxisSweep3.h
btBox2dBox2dCollisionAlgorithm.cpp
btBox2dBox2dCollisionAlgorithm.h
btBox2dShape.cpp
btBox2dShape.h
btBoxBoxCollisionAlgorithm.cpp
btBoxBoxCollisionAlgorithm.h
btBoxBoxDetector.cpp
btBoxBoxDetector.h
btBoxCollision.h
btBoxShape.cpp
btBoxShape.h
btBroadphaseInterface.h
btBroadphaseProxy.cpp
btBroadphaseProxy.h
btBulletCollisionCommon.h
btBulletDynamicsCommon.h
btBvhTriangleMeshShape.cpp
btBvhTriangleMeshShape.h
btCapsuleShape.cpp
btCapsuleShape.h
btCharacterControllerInterface.h
btClipPolygon.h
btCollisionAlgorithm.cpp
btCollisionAlgorithm.h
btCollisionConfiguration.h
btCollisionCreateFunc.h
btCollisionDispatcher.cpp
btCollisionDispatcher.h
btCollisionMargin.h
btCollisionObject.cpp
btCollisionObject.h
btCollisionObjectWrapper.h
btCollisionShape.cpp
btCollisionShape.h
btCollisionWorld.cpp
btCollisionWorld.h
btCompoundCollisionAlgorithm.cpp
btCompoundCollisionAlgorithm.h
btCompoundCompoundCollisionAlgorithm.cpp
btCompoundCompoundCollisionAlgorithm.h
btCompoundFromGimpact.h
btCompoundShape.cpp
btCompoundShape.h
btConcaveShape.cpp
btConcaveShape.h
btConeShape.cpp
btConeShape.h
btConeTwistConstraint.cpp
btConeTwistConstraint.h
btConstraintSolver.h
btContactConstraint.cpp
btContactConstraint.h
btContactProcessing.cpp
btContactProcessing.h
btContactSolverInfo.h
btContinuousConvexCollision.cpp
btContinuousConvexCollision.h
btConvex2dConvex2dAlgorithm.cpp
btConvex2dConvex2dAlgorithm.h
btConvex2dShape.cpp
btConvex2dShape.h
btConvexCast.cpp
btConvexCast.h
btConvexConcaveCollisionAlgorithm.cpp
btConvexConcaveCollisionAlgorithm.h
btConvexConvexAlgorithm.cpp
btConvexConvexAlgorithm.h
btConvexHull.cpp
btConvexHull.h
btConvexHullComputer.cpp
btConvexHullComputer.h
btConvexHullShape.cpp
btConvexHullShape.h
btConvexInternalShape.cpp
btConvexInternalShape.h
btConvexPenetrationDepthSolver.h
btConvexPlaneCollisionAlgorithm.cpp
btConvexPlaneCollisionAlgorithm.h
btConvexPointCloudShape.cpp
btConvexPointCloudShape.h
btConvexPolyhedron.cpp
btConvexPolyhedron.h
btConvexShape.cpp
btConvexShape.h
btConvexTriangleMeshShape.cpp
btConvexTriangleMeshShape.h
btCylinderShape.cpp
btCylinderShape.h
btDantzigLCP.cpp
btDantzigLCP.h
btDantzigSolver.h
btDbvt.cpp
btDbvt.h
btDbvtBroadphase.cpp
btDbvtBroadphase.h
btDefaultCollisionConfiguration.cpp
btDefaultCollisionConfiguration.h
btDefaultMotionState.h
btDefaultSoftBodySolver.cpp
btDefaultSoftBodySolver.h
btDiscreteCollisionDetectorInterface.h
btDiscreteDynamicsWorld.cpp
btDiscreteDynamicsWorld.h
btDispatcher.cpp
btDispatcher.h
btDynamicsWorld.h
btEmptyCollisionAlgorithm.cpp
btEmptyCollisionAlgorithm.h
btEmptyShape.cpp
btEmptyShape.h
btFixedConstraint.cpp
btFixedConstraint.h
btGearConstraint.cpp
btGearConstraint.h
btGeneric6DofConstraint.cpp
btGeneric6DofConstraint.h
btGeneric6DofSpringConstraint.cpp
btGeneric6DofSpringConstraint.h
btGenericPoolAllocator.cpp
btGenericPoolAllocator.h
btGeometryOperations.h
btGeometryUtil.cpp
btGeometryUtil.h
btGhostObject.cpp
btGhostObject.h
btGImpactBvh.cpp
btGImpactBvh.h
btGImpactCollisionAlgorithm.cpp
btGImpactCollisionAlgorithm.h
btGImpactMassUtil.h
btGImpactQuantizedBvh.cpp
btGImpactQuantizedBvh.h
btGImpactShape.cpp
btGImpactShape.h
btGjkConvexCast.cpp
btGjkConvexCast.h
btGjkEpa2.cpp
btGjkEpa2.h
btGjkEpaPenetrationDepthSolver.cpp
btGjkEpaPenetrationDepthSolver.h
btGjkPairDetector.cpp
btGjkPairDetector.h
btGpu3DGridBroadphase.cpp
btGpu3DGridBroadphase.h
btGpu3DGridBroadphaseSharedCode.h
btGpu3DGridBroadphaseSharedDefs.h
btGpu3DGridBroadphaseSharedTypes.h
btGpuDefines.h
btGpuUtilsSharedCode.h
btGpuUtilsSharedDefs.h
btGrahamScan2dConvexHull.h
btHashedSimplePairCache.cpp
btHashedSimplePairCache.h
btHashMap.h
btHeightfieldTerrainShape.cpp
btHeightfieldTerrainShape.h
btHinge2Constraint.cpp
btHinge2Constraint.h
btHingeConstraint.cpp
btHingeConstraint.h
btIDebugDraw.h
btInternalEdgeUtility.cpp
btInternalEdgeUtility.h
btJacobianEntry.h
btKinematicCharacterController.cpp
btKinematicCharacterController.h
btList.h
btManifoldPoint.h
btManifoldResult.cpp
btManifoldResult.h
btMaterial.h
btMatrix3x3.h
btMatrixX.h
btMinkowskiPenetrationDepthSolver.cpp
btMinkowskiPenetrationDepthSolver.h
btMinkowskiSumShape.cpp
btMinkowskiSumShape.h
btMinMax.h
btMLCPSolver.cpp
btMLCPSolver.h
btMLCPSolverInterface.h
btMotionState.h
btMultiBody.cpp
btMultiBody.h
btMultiBodyConstraint.cpp
btMultiBodyConstraint.h
btMultiBodyConstraintSolver.cpp
btMultiBodyConstraintSolver.h
btMultiBodyDynamicsWorld.cpp
btMultiBodyDynamicsWorld.h
btMultiBodyJointLimitConstraint.cpp
btMultiBodyJointLimitConstraint.h
btMultiBodyJointMotor.cpp
btMultiBodyJointMotor.h
btMultiBodyLink.h
btMultiBodyLinkCollider.h
btMultiBodyPoint2Point.cpp
btMultiBodyPoint2Point.h
btMultiBodySolverConstraint.h
btMultimaterialTriangleMeshShape.cpp
btMultimaterialTriangleMeshShape.h
btMultiSapBroadphase.cpp
btMultiSapBroadphase.h
btMultiSphereShape.cpp
btMultiSphereShape.h
btOptimizedBvh.cpp
btOptimizedBvh.h
btOverlappingPairCache.cpp
btOverlappingPairCache.h
btOverlappingPairCallback.h
btParallelConstraintSolver.cpp
btParallelConstraintSolver.h
btPATHSolver.h
btPersistentManifold.cpp
btPersistentManifold.h
btPoint2PointConstraint.cpp
btPoint2PointConstraint.h
btPointCollector.h
btPolarDecomposition.cpp
btPolarDecomposition.h
btPolyhedralContactClipping.cpp
btPolyhedralContactClipping.h
btPolyhedralConvexShape.cpp
btPolyhedralConvexShape.h
btPoolAllocator.h
btQuadWord.h
btQuantization.h
btQuantizedBvh.cpp
btQuantizedBvh.h
btQuaternion.h
btQuickprof.cpp
btQuickprof.h
btRandom.h
btRaycastCallback.cpp
btRaycastCallback.h
btRaycastVehicle.cpp
btRaycastVehicle.h
btRigidBody.cpp
btRigidBody.h
btScalar.h
btScaledBvhTriangleMeshShape.cpp
btScaledBvhTriangleMeshShape.h
btSequentialImpulseConstraintSolver.cpp
btSequentialImpulseConstraintSolver.h
btSerializer.cpp
btSerializer.h
btShapeHull.cpp
btShapeHull.h
btSimpleBroadphase.cpp
btSimpleBroadphase.h
btSimpleDynamicsWorld.cpp
btSimpleDynamicsWorld.h
btSimplexSolverInterface.h
btSimulationIslandManager.cpp
btSimulationIslandManager.h
btSliderConstraint.cpp
btSliderConstraint.h
btSoftBody.cpp
btSoftBody.h
btSoftBodyConcaveCollisionAlgorithm.cpp
btSoftBodyConcaveCollisionAlgorithm.h
btSoftBodyData.h
btSoftBodyHelpers.cpp
btSoftBodyHelpers.h
btSoftBodyInternals.h
btSoftBodyRigidBodyCollisionConfiguration.cpp
btSoftBodyRigidBodyCollisionConfiguration.h
btSoftBodySolver_DX11.cpp
btSoftBodySolver_DX11.h
btSoftBodySolver_DX11SIMDAware.cpp
btSoftBodySolver_DX11SIMDAware.h
btSoftBodySolver_OpenCL.cpp
btSoftBodySolver_OpenCL.h
btSoftBodySolver_OpenCLSIMDAware.cpp
btSoftBodySolver_OpenCLSIMDAware.h
btSoftBodySolverBuffer_DX11.h
btSoftBodySolverBuffer_OpenCL.h
btSoftBodySolverData.h
btSoftBodySolverLinkData_DX11.h
btSoftBodySolverLinkData_DX11SIMDAware.h
btSoftBodySolverLinkData_OpenCL.h
btSoftBodySolverLinkData_OpenCLSIMDAware.h
btSoftBodySolverOutputCLtoGL.cpp
btSoftBodySolverOutputCLtoGL.h
btSoftBodySolvers.h
btSoftBodySolverTriangleData_DX11.h
btSoftBodySolverTriangleData_OpenCL.h
btSoftBodySolverVertexBuffer.h
btSoftBodySolverVertexBuffer_DX11.h
btSoftBodySolverVertexBuffer_OpenGL.h
btSoftBodySolverVertexData_DX11.h
btSoftBodySolverVertexData_OpenCL.h
btSoftRigidCollisionAlgorithm.cpp
btSoftRigidCollisionAlgorithm.h
btSoftRigidDynamicsWorld.cpp
btSoftRigidDynamicsWorld.h
btSoftSoftCollisionAlgorithm.cpp
btSoftSoftCollisionAlgorithm.h
btSolve2LinearConstraint.cpp
btSolve2LinearConstraint.h
btSolveProjectedGaussSeidel.h
btSolverBody.h
btSolverConstraint.h
btSparseSDF.h
btSphereBoxCollisionAlgorithm.cpp
btSphereBoxCollisionAlgorithm.h
btSphereShape.cpp
btSphereShape.h
btSphereSphereCollisionAlgorithm.cpp
btSphereSphereCollisionAlgorithm.h
btSphereTriangleCollisionAlgorithm.cpp
btSphereTriangleCollisionAlgorithm.h
btStackAlloc.h
btStaticPlaneShape.cpp
btStaticPlaneShape.h
btStridingMeshInterface.cpp
btStridingMeshInterface.h
btSubSimplexConvexCast.cpp
btSubSimplexConvexCast.h
btTetrahedronShape.cpp
btTetrahedronShape.h
btThreadSupportInterface.cpp
btThreadSupportInterface.h
btTransform.h
btTransformUtil.h
btTriangleBuffer.cpp
btTriangleBuffer.h
btTriangleCallback.cpp
btTriangleCallback.h
btTriangleIndexVertexArray.cpp
btTriangleIndexVertexArray.h
btTriangleIndexVertexMaterialArray.cpp
btTriangleIndexVertexMaterialArray.h
btTriangleInfoMap.h
btTriangleMesh.cpp
btTriangleMesh.h
btTriangleMeshShape.cpp
btTriangleMeshShape.h
btTriangleShape.h
btTriangleShapeEx.cpp
btTriangleShapeEx.h
btTypedConstraint.cpp
btTypedConstraint.h
btUniformScalingShape.cpp
btUniformScalingShape.h
btUnionFind.cpp
btUnionFind.h
btUniversalConstraint.cpp
btUniversalConstraint.h
btVector3.cpp
btVector3.h
btVehicleRaycaster.h
btVoronoiSimplexSolver.cpp
btVoronoiSimplexSolver.h
btWheelInfo.cpp
btWheelInfo.h
Bullet-C-API.cpp
Bullet-C-Api.h
cl.h
cl_gl.h
cl_MiniCL_Defs.h
cl_platform.h
neon/floatInVec.h
scalar/floatInVec.h
sse/floatInVec.h
gim_array.h
gim_basic_geometry_operations.h
gim_bitset.h
gim_box_collision.h
gim_box_set.cpp
gim_box_set.h
gim_clip_polygon.h
gim_contact.cpp
gim_contact.h
gim_geom_types.h
gim_geometry.h
gim_hash_table.h
gim_linear_math.h
gim_math.h
gim_memory.cpp
gim_memory.h
gim_radixsort.h
gim_tri_collision.cpp
gim_tri_collision.h
HeapManager.h
neon/mat_aos.h
scalar/mat_aos.h
sse/mat_aos.h
MiniCL.cpp
MiniCLTask.cpp
MiniCLTask.h
MiniCLTaskScheduler.cpp
MiniCLTaskScheduler.h
MiniCLTaskWrap.cpp
PlatformDefinitions.h
PosixThreadSupport.cpp
PosixThreadSupport.h
PpuAddressSpace.h
neon/quat_aos.h
scalar/quat_aos.h
sse/quat_aos.h
SequentialThreadSupport.cpp
SequentialThreadSupport.h
SphereTriangleDetector.cpp
SphereTriangleDetector.h
SpuCollisionObjectWrapper.cpp
SpuCollisionObjectWrapper.h
SpuCollisionShapes.cpp
SpuCollisionShapes.h
SpuCollisionTaskProcess.cpp
SpuCollisionTaskProcess.h
SpuContactManifoldCollisionAlgorithm.cpp
SpuContactManifoldCollisionAlgorithm.h
SpuContactResult.cpp
SpuContactResult.h
SpuConvexPenetrationDepthSolver.h
SpuDoubleBuffer.h
SpuFakeDma.cpp
SpuFakeDma.h
SpuGatheringCollisionDispatcher.cpp
SpuGatheringCollisionDispatcher.h
SpuGatheringCollisionTask.cpp
SpuGatheringCollisionTask.h
SpuLibspe2Support.cpp
SpuLibspe2Support.h
SpuLocalSupport.h
SpuMinkowskiPenetrationDepthSolver.cpp
SpuMinkowskiPenetrationDepthSolver.h
SpuPreferredPenetrationDirections.h
SpuSampleTask.cpp
SpuSampleTask.h
SpuSampleTaskProcess.cpp
SpuSampleTaskProcess.h
SpuSync.h
TrbDynBody.h
TrbStateVec.h
neon/vec_aos.h
scalar/vec_aos.h
sse/vec_aos.h
vecidx_aos.h
vectormath2bullet.h
neon/vectormath_aos.h
scalar/vectormath_aos.h
sse/vectormath_aos.h
vmInclude.h
Win32ThreadSupport.cpp
Win32ThreadSupport.h
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