Bullet Collision Detection & Physics Library
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TrbState Member List
This is the complete list of members for
TrbState
, including all inherited members.
angularDamping
TrbState
center
TrbState
contactFilterSelf
TrbState
contactFilterTarget
TrbState
deleted
TrbState
deltaAngularVelocity
TrbState
deltaLinearVelocity
TrbState
fOmega
TrbState
fQ
TrbState
fV
TrbState
fX
TrbState
getAngularDamping
() const
TrbState
inline
getAngularVelocity
() const
TrbState
inline
getContactFilterSelf
() const
TrbState
inline
getContactFilterTarget
() const
TrbState
inline
getDeltaAngularVelocity
() const
TrbState
inline
getDeltaLinearVelocity
() const
TrbState
inline
getLinearDamping
() const
TrbState
inline
getLinearVelocity
() const
TrbState
inline
getMotionMask
() const
TrbState
inline
getMotionType
() const
TrbState
inline
getOrientation
() const
TrbState
inline
getPosition
() const
TrbState
inline
getRigidBodyId
() const
TrbState
inline
getSleepCount
() const
TrbState
inline
getUseCcd
() const
TrbState
inline
getUseContactCallback
() const
TrbState
inline
getUseSleep
() const
TrbState
inline
getUseSleepCallback
() const
TrbState
inline
half
TrbState
incrementSleepCount
()
TrbState
inline
isAsleep
() const
TrbState
inline
isAwake
() const
TrbState
inline
isDeleted
() const
TrbState
inline
linearDamping
TrbState
mMotionType
TrbState
mSleepCount
TrbState
mSleeping
TrbState
reset
()
TrbState
inline
resetSleepCount
()
TrbState
inline
setAngularDamping
(float damping)
TrbState
inline
setAngularVelocity
(const vmVector3 &vel)
TrbState
inline
setAuxils
(const vmVector3 ¢erLocal, const vmVector3 &halfLocal)
TrbState
inline
setAuxilsCcd
(const vmVector3 ¢erLocal, const vmVector3 &halfLocal, float timeStep)
TrbState
inline
setContactFilterSelf
(uint32_t filter)
TrbState
inline
setContactFilterTarget
(uint32_t filter)
TrbState
inline
setDeltaAngularVelocity
(const vmVector3 &vel)
TrbState
inline
setDeltaLinearVelocity
(const vmVector3 &vel)
TrbState
inline
setIdentity
()
TrbState
inline
setLinearDamping
(float damping)
TrbState
inline
setLinearVelocity
(const vmVector3 &vel)
TrbState
inline
setMotionType
(uint8_t t)
TrbState
inline
setOrientation
(const vmQuat &rot)
TrbState
inline
setPosition
(const vmVector3 &pos)
TrbState
inline
setRigidBodyId
(uint16_t i)
TrbState
inline
setUseCcd
(uint8_t b)
TrbState
inline
setUseContactCallback
(uint8_t b)
TrbState
inline
setUseSleep
(uint8_t b)
TrbState
inline
setUseSleepCallback
(uint8_t b)
TrbState
inline
setZero
()
TrbState
inline
sleep
()
TrbState
inline
trbBodyIdx
TrbState
TrbState
()
TrbState
inline
TrbState
(const uint8_t m, const vmVector3 &x, const vmQuat &q, const vmVector3 &v, const vmVector3 &omega)
TrbState
inline
useCcd
TrbState
useContactCallback
TrbState
useSleep
TrbState
useSleepCallback
TrbState
wakeup
()
TrbState
inline
Generated on Wed Feb 5 2014 21:37:02 for Bullet Collision Detection & Physics Library by
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