Bullet Collision Detection & Physics Library
btCapsuleShape Member List

This is the complete list of members for btCapsuleShape, including all inherited members.

batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const btCapsuleShapevirtual
BT_DECLARE_ALIGNED_ALLOCATOR()btCapsuleShape
btCapsuleShape()btCapsuleShapeinlineprotected
btCapsuleShape(btScalar radius, btScalar height)btCapsuleShape
btCollisionShape()btCollisionShapeinline
btConvexInternalShape()btConvexInternalShapeprotected
btConvexShape()btConvexShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) const btCapsuleShapevirtual
calculateSerializeBufferSize() const btCapsuleShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const btCollisionShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btCapsuleShapeinlinevirtual
getAabbNonVirtual(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btConvexShape
getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btConvexInternalShapevirtual
getAngularMotionDisc() const btCollisionShapevirtual
getAnisotropicRollingFrictionDirection() const btCapsuleShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const btCollisionShapevirtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const btCollisionShapevirtual
getHalfHeight() const btCapsuleShapeinline
getImplicitShapeDimensions() const btConvexInternalShapeinline
getLocalScaling() const btConvexInternalShapeinlinevirtual
getLocalScalingNV() const btConvexInternalShapeinline
getMargin() const btConvexInternalShapeinlinevirtual
getMarginNonVirtual() const btConvexShape
getMarginNV() const btConvexInternalShapeinline
getName() const btCapsuleShapeinlinevirtual
getNumPreferredPenetrationDirections() const btConvexInternalShapeinlinevirtual
getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const btConvexInternalShapeinlinevirtual
getRadius() const btCapsuleShapeinline
getShapeType() const btCollisionShapeinline
getUpAxis() const btCapsuleShapeinline
getUserPointer() const btCollisionShapeinline
isCompound() const btCollisionShapeinline
isConcave() const btCollisionShapeinline
isConvex() const btCollisionShapeinline
isConvex2d() const btCollisionShapeinline
isInfinite() const btCollisionShapeinline
isNonMoving() const btCollisionShapeinline
isPolyhedral() const btCollisionShapeinline
isSoftBody() const btCollisionShapeinline
localGetSupportingVertex(const btVector3 &vec) const btConvexInternalShapevirtual
localGetSupportingVertexWithoutMargin(const btVector3 &vec) const btCapsuleShapevirtual
localGetSupportVertexNonVirtual(const btVector3 &vec) const btConvexShape
localGetSupportVertexWithoutMarginNonVirtual(const btVector3 &vec) const btConvexShape
m_collisionMarginbtConvexInternalShapeprotected
m_implicitShapeDimensionsbtConvexInternalShapeprotected
m_localScalingbtConvexInternalShapeprotected
m_paddingbtConvexInternalShapeprotected
m_shapeTypebtCollisionShapeprotected
m_upAxisbtCapsuleShapeprotected
m_userPointerbtCollisionShapeprotected
project(const btTransform &trans, const btVector3 &dir, btScalar &min, btScalar &max) const btConvexShapevirtual
serialize(void *dataBuffer, btSerializer *serializer) const btCapsuleShapeinlinevirtual
serializeSingleShape(btSerializer *serializer) const btCollisionShapevirtual
setImplicitShapeDimensions(const btVector3 &dimensions)btConvexInternalShapeinline
setLocalScaling(const btVector3 &scaling)btCapsuleShapeinlinevirtual
setMargin(btScalar collisionMargin)btCapsuleShapeinlinevirtual
setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)btConvexInternalShapeinline
setSafeMargin(const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)btConvexInternalShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConvexInternalShape()btConvexInternalShapeinlinevirtual
~btConvexShape()btConvexShapevirtual