Bullet Collision Detection & Physics Library
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This is the complete list of members for btCollisionAlgorithm, including all inherited members.
btCollisionAlgorithm() | btCollisionAlgorithm | inline |
btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci) | btCollisionAlgorithm | |
calculateTimeOfImpact(btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0 | btCollisionAlgorithm | pure virtual |
getAllContactManifolds(btManifoldArray &manifoldArray)=0 | btCollisionAlgorithm | pure virtual |
m_dispatcher | btCollisionAlgorithm | protected |
processCollision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0 | btCollisionAlgorithm | pure virtual |
~btCollisionAlgorithm() | btCollisionAlgorithm | inlinevirtual |