Bullet Collision Detection & Physics Library
Classes | Namespaces | Functions
scalar/floatInVec.h File Reference
#include <math.h>
#include "boolInVec.h"
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Classes

class  Vectormath::floatInVec
 

Namespaces

 Vectormath
 

Functions

const floatInVec Vectormath::operator* (floatInVec vec0, floatInVec vec1)
 
const floatInVec Vectormath::operator/ (floatInVec vec0, floatInVec vec1)
 
const floatInVec Vectormath::operator+ (floatInVec vec0, floatInVec vec1)
 
const floatInVec Vectormath::operator- (floatInVec vec0, floatInVec vec1)
 
const boolInVec Vectormath::operator< (floatInVec vec0, floatInVec vec1)
 
const boolInVec Vectormath::operator<= (floatInVec vec0, floatInVec vec1)
 
const boolInVec Vectormath::operator> (floatInVec vec0, floatInVec vec1)
 
const boolInVec Vectormath::operator>= (floatInVec vec0, floatInVec vec1)
 
const boolInVec Vectormath::operator== (floatInVec vec0, floatInVec vec1)
 
const boolInVec Vectormath::operator!= (floatInVec vec0, floatInVec vec1)
 
const floatInVec Vectormath::select (floatInVec vec0, floatInVec vec1, boolInVec select_vec1)