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This task shows you how to duplicate
the geometry of one pocket right away at the location of your choice using a rectangular pattern. Then, you
will learn how to modify the location of the initial feature. |
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Open the RectangularPattern1.CATPart
document. |
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1. |
Select the feature you wish to
copy, that is the pocket as shown: |
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2. |
Click the Rectangular Pattern
icon .
The Rectangular Pattern Definition
dialog box that appears displays the name of the geometry to pattern. |
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| If you click the Rectangular
Pattern
icon
prior to selecting any geometry, by default, the object to be patterned is
the current solid. For more information, refer to Patterning
Current Solids. |
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| If you change your mind and decide to pattern the
current solid, click the object field and use the "Get
current solid" contextual command. |
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Each tab is dedicated to a direction you will use to define the
location of the duplicated feature. In this task, you will first set your specifications
for the first direction. |
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Checking the
Keep specifications option creates instances with the limit Up to Next ( Up to Last,
Up to Plane or Up to Surface) defined for the original feature. In the example below, the
limit defined for the pad, i.e. the "Up to surface" limit, applies to
all instances. As the limiting surface is not planar, the instances have different
lengths. |
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But for the
purposes of our scenario, as the pocket's height is specified, activating the Keep
specifications option is meaningless. |
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3. |
Click the Reference element field
and select the edge as shown below to specify the first direction of creation. |
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An arrow
is displayed on the pad. If needed, check the Reverse button or click
the arrow to modify the direction. |
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To define a direction, you may select an edge or a
planar face. |
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4. |
Let the Instances & Spacing
options to define the parameters you wish to specify. The parameters you can choose are:
| Instances & Length |
| Instances & Spacing |
| Spacing & Length |
Choosing Instances & Spacing dims the Length field because
the application no longer needs this specification to space the instances. |
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If you set Instances & Length or Spacing & Length
parameters, note that you cannot define the length by using formulas. |
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5. |
Enter 3 as the number of instances you wish to obtain in the first direction. |
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Deleting the instances of your choice is possible
when creating the pattern. In the pattern preview, just select the points materializing
instances. Conversely, selecting these points again will make CATIA create the
corresponding instances. |
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6. |
Define the spacing along
the grid: enter 14 mm. |
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Defining the spacing along the grid and length of
your choice would make the application compute the number of possible instances and space
them at equal distances. |
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7. |
Now, click the Second Direction tab to define other
parameters. Note that defining a second direction is not compulsory. Creating a
rectangular defining only one direction is possible. |
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8. |
Click the Reference element field and
select the edge to the left to define the second direction. |
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9. |
Check the Reverse option to make the arrow point in the
opposite direction. |
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10. |
Let the Instances & Spacing option: enter 3 and 10 mm
in the appropriate fields. |
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11. |
Click Preview to make sure the pattern
meets your needs. Additional pockets will be aligned along this second direction. |
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12. |
Click OK to repeat the pocket's geometry nine times. This
is the resulting pattern. The feature "RectPattern.1" is displayed
in the specification tree.
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13. |
Let's now edit the pattern to make it more
complex: double-click the pattern to display the dialog box. |
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14. |
Click the More button to
display the whole dialog box. The options available makes it possible to position the
pattern. |
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15. |
To modify the position of
the pockets, enter -5 degrees as the rotation angle value. |
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16. |
Click Preview. You will
notice that all pockets have moved slightly: |
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17. |
Now, modify the location of the initial pocket.
To do so, enter 2 in the Row in Direction 1 field. The application previews how the
pattern will be moved. It will be moved along the direction as indicated: |
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18. |
Finally, enter 2 in the Row in Direction 2 field. The application
previews how the pattern will be moved. It will be moved along these two directions
defined in steps 17 and 18:
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The option "Simplified
representation" lightens the pattern's geometry. What you need
to do is just check the option and double-click the instances you do not
want to see. The instances are then represented in dashed lines during the
pattern definition and then are no longer visible after validating the
pattern creation. The specifications remain unchanged, whatever the number
of instances you view. This option is particularly used for patterns
including a large number of instances. |
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Remember that clicking an instance once removes
the instance from the specifications. Clicking once or double-clicking an
instance does not lead to the same result then. |
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19. |
Click OK. The application
has changed the location of all pockets. Only four of them remain on the pad.
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CATIA Version 5 provides the capability of
creating Cartesian patterns with variable steps. To do so, define formulas. More
explicitly, act on parameters i and j. For more information, refer to CATIA- Knowledge
Advisor User's Guide Version 5. |
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During your design, you may need to rework
instances specifically. You will then have to use the Explode contextual
command to delete your pattern while keeping geometry. For more
information, refer to Exploding Patterns. |
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Complex Patterns
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You can pattern a list of Part
Design features by proceeding as follows: |
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1. |
Multi-select the features to be duplicated.
These features must belong to the same body. |
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2. |
Click the Rectangular Pattern icon .
The features are indicated in the Object field.
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3. |
Set the parameters you need as shown in the
task above. |
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These rules are to be kept in mind before
patterning a list of features.
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Editing a List of Features
Editing a list of features consists in adding or removing features from
the list. To do so, you just have to click the Object field and select the
feature of interest to add it or remove it from the list.
Note however that adding a feature to a pattern is possible only if
your pattern is already based on a feature list. In other words, you
cannot add any feature to a basic pattern created using a single feature. |
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Patterning Current
Solids
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A current solid is composed of one
or more features belonging to the same body. It is the result of the
operations as mentioned in the specification tree, the last operation
being the current one. For more about current features, see Scanning
a part and defining local objects. |
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To pattern a current solid, just
click the Rectangular Pattern
icon .
There is no need to select any geometry. By default, the object to pattern is the current
solid. You then just have to enter your specifications in the dialog box.
Note that if you change your mind and decide to pattern a feature, you just have to click the object
field and select the feature of your
choice.
In the following example, the current solid is the result of one pad and one
hole. |
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The instances created via the
Pattern command are composed of pads and holes only. |
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You cannot transform a patterned
list of features into a patterned current solid and vice-versa. |
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