Bullet Collision Detection & Physics Library
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Classes | |
class | SpuGatheringCollisionDispatcher |
SpuGatheringCollisionDispatcher can use SPU to gather and calculate collision detection Time of Impact, Closest Points and Penetration Depth. More... | |
Macros | |
#define | SPU_BATCHSIZE_BROADPHASE_PAIRS 128 |
Tuning value to optimized SPU utilization Too small value means Task overhead is large compared to computation (too fine granularity) Too big value might render some SPUs are idle, while a few other SPUs are doing all work. More... | |
#define SPU_BATCHSIZE_BROADPHASE_PAIRS 128 |
Tuning value to optimized SPU utilization Too small value means Task overhead is large compared to computation (too fine granularity) Too big value might render some SPUs are idle, while a few other SPUs are doing all work.
Definition at line 27 of file SpuGatheringCollisionDispatcher.h.