Bullet Collision Detection & Physics Library
|
#include "LinearMath/btScalar.h"
#include "PlatformDefinitions.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "btThreadSupportInterface.h"
Go to the source code of this file.
Classes | |
class | Win32ThreadSupport |
Win32ThreadSupport helps to initialize/shutdown libspe2, start/stop SPU tasks and communication. More... | |
struct | Win32ThreadSupport::btSpuStatus |
placeholder, until libspe2 support is there More... | |
struct | Win32ThreadSupport::Win32ThreadConstructionInfo |
Setup and initialize SPU/CELL/Libspe2. More... | |
Typedefs | |
typedef void(* | Win32ThreadFunc )(void *userPtr, void *lsMemory) |
typedef void *(* | Win32lsMemorySetupFunc )() |
typedef void*(* Win32lsMemorySetupFunc)() |
Definition at line 30 of file Win32ThreadSupport.h.
typedef void(* Win32ThreadFunc)(void *userPtr, void *lsMemory) |
Definition at line 29 of file Win32ThreadSupport.h.