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void | AabbExpand (btVector3 &aabbMin, btVector3 &aabbMax, const btVector3 &expansionMin, const btVector3 &expansionMax) |
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bool | TestPointAgainstAabb2 (const btVector3 &aabbMin1, const btVector3 &aabbMax1, const btVector3 &point) |
| conservative test for overlap between two aabbs More...
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bool | TestAabbAgainstAabb2 (const btVector3 &aabbMin1, const btVector3 &aabbMax1, const btVector3 &aabbMin2, const btVector3 &aabbMax2) |
| conservative test for overlap between two aabbs More...
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bool | TestTriangleAgainstAabb2 (const btVector3 *vertices, const btVector3 &aabbMin, const btVector3 &aabbMax) |
| conservative test for overlap between triangle and aabb More...
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int | btOutcode (const btVector3 &p, const btVector3 &halfExtent) |
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bool | btRayAabb2 (const btVector3 &rayFrom, const btVector3 &rayInvDirection, const unsigned int raySign[3], const btVector3 bounds[2], btScalar &tmin, btScalar lambda_min, btScalar lambda_max) |
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bool | btRayAabb (const btVector3 &rayFrom, const btVector3 &rayTo, const btVector3 &aabbMin, const btVector3 &aabbMax, btScalar ¶m, btVector3 &normal) |
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void | btTransformAabb (const btVector3 &halfExtents, btScalar margin, const btTransform &t, btVector3 &aabbMinOut, btVector3 &aabbMaxOut) |
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void | btTransformAabb (const btVector3 &localAabbMin, const btVector3 &localAabbMax, btScalar margin, const btTransform &trans, btVector3 &aabbMinOut, btVector3 &aabbMaxOut) |
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unsigned | testQuantizedAabbAgainstQuantizedAabb (const unsigned short int *aabbMin1, const unsigned short int *aabbMax1, const unsigned short int *aabbMin2, const unsigned short int *aabbMax2) |
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