Bullet Collision Detection & Physics Library
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Go to the source code of this file.
Classes | |
class | HullResult |
class | HullDesc |
class | btPlane |
class | ConvexH |
class | ConvexH::HalfEdge |
struct | int4 |
class | PHullResult |
class | HullLibrary |
The HullLibrary class can create a convex hull from a collection of vertices, using the ComputeHull method. More... | |
Typedefs | |
typedef btAlignedObjectArray < unsigned int > | TUIntArray |
includes modifications/improvements by John Ratcliff, see BringOutYourDead below. More... | |
Enumerations | |
enum | HullFlag { QF_TRIANGLES = (1<<0), QF_REVERSE_ORDER = (1<<1), QF_DEFAULT = QF_TRIANGLES } |
enum | HullError { QE_OK, QE_FAIL } |
typedef btAlignedObjectArray<unsigned int> TUIntArray |
includes modifications/improvements by John Ratcliff, see BringOutYourDead below.
Definition at line 25 of file btConvexHull.h.
enum HullError |
Enumerator | |
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QE_OK | |
QE_FAIL |
Definition at line 108 of file btConvexHull.h.
enum HullFlag |
Enumerator | |
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QF_TRIANGLES | |
QF_REVERSE_ORDER | |
QF_DEFAULT |
Definition at line 48 of file btConvexHull.h.