Bullet Collision Detection & Physics Library
Functions
btGImpactQuantizedBvh.cpp File Reference
#include "btGImpactQuantizedBvh.h"
#include "LinearMath/btQuickprof.h"
Include dependency graph for btGImpactQuantizedBvh.cpp:

Go to the source code of this file.

Functions

bool _quantized_node_collision (const btGImpactQuantizedBvh *boxset0, const btGImpactQuantizedBvh *boxset1, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests)
 
static void _find_quantized_collision_pairs_recursive (const btGImpactQuantizedBvh *boxset0, const btGImpactQuantizedBvh *boxset1, btPairSet *collision_pairs, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests)
 

Function Documentation

static void _find_quantized_collision_pairs_recursive ( const btGImpactQuantizedBvh boxset0,
const btGImpactQuantizedBvh boxset1,
btPairSet collision_pairs,
const BT_BOX_BOX_TRANSFORM_CACHE trans_cache_1to0,
int  node0,
int  node1,
bool  complete_primitive_tests 
)
static

Definition at line 404 of file btGImpactQuantizedBvh.cpp.

bool _quantized_node_collision ( const btGImpactQuantizedBvh boxset0,
const btGImpactQuantizedBvh boxset1,
const BT_BOX_BOX_TRANSFORM_CACHE trans_cache_1to0,
int  node0,
int  node1,
bool  complete_primitive_tests 
)
inline

Definition at line 386 of file btGImpactQuantizedBvh.cpp.