Bullet Collision Detection & Physics Library
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#include "btGeometryUtil.h"
Go to the source code of this file.
Functions | |
void | btBulletMathProbe () |
bool | notExist (const btVector3 &planeEquation, const btAlignedObjectArray< btVector3 > &planeEquations) |
void btBulletMathProbe | ( | ) |
Definition at line 29 of file btGeometryUtil.cpp.
bool notExist | ( | const btVector3 & | planeEquation, |
const btAlignedObjectArray< btVector3 > & | planeEquations | ||
) |
Definition at line 67 of file btGeometryUtil.cpp.